Item Details

Imperial Cart Tornado Suit [1] ( Imperial_Kart_Suit2 )

ID 450067 Imperial Cart Tornado Suit [1]
Imperial Cart Tornado Suit [1] Precio de compra: 20 zeny Precio de venta: 10 zeny Peso: 0 Ranuras: 1
Tipo: Equipamiento. Subtipo: No especificado Género: Ambos Ubicaciones: Armadura
Ataque: No especificado Ataque mágico: No especificado Alcance: No especificado Defensa: 90
Nivel de arma: No especificado Nivel de armadura: 1 Nivel de Equipamiento (Mín.): 125 Nivel de Equipamiento (Máx.): No especificado
Refinable: 1 Graduable: No especificado Elemento: Neutral Clases: Cuarta clases., Todo Tercero

Preso na conta.
Feito pela honra de Schwartzwald!
--------------------------
ATQ +75.
--------------------------
Refino +7 ou mais:
Velocidade de ataque +5%.
Refino +9 ou mais:
Dano físico +7%.
--------------------------
Conjunto
[Ilustre Bota Física]
[Ilustre Anel Físico]
[Ilustre Capa Física]
ATQ da arma +2%.
Velocidade de ataque +1.
Dano de [Tornado de Carrinho] +10%.
Soma dos refinos 27 ou mais:
ATQ da arma +3% adicional.
Velocidade de ataque +1 adicional.
Dano de [Tornado de Carrinho] +15% adicional.
--------------------------
Tipo: Armadura
DEF: 90 DEFM: 0
Peso: 0
Nível necessário: 125
Classes: Bioquímicos e evoluções

Character-Bound

ATK +75
------------------------
Jika tingkat tempa +7 atau lebih,
ASPD +5%
------------------------
Jika tingkat tempa +9 atau lebih,
Damage serangan fisik +7%
------------------------
Set Bonus
Imperial Cart Tornado Suit [1]
Imperial Attack Ring [1]
Imperial Attack Manteau [1]
Imperial Attack Boots [1]

ASPD +1
ATK +2%

Damage dari skill "Cart Tornado" +10%

Jika total tingkat tempa seluruh item +27 atau lebih,
ASPD +1
ATK +3%

Damage dari skill "Cart Tornado" +15%
------------------------
Jenis : Armor
DEF : 90
Berat : 0
Syarat Lv : 125
Job : Geneticist Classes

A noble Geneticist research uniform with the Rune-Midgarts crest engraved on it.

ATK +75
If refined to 7 or higher,
Increased ASPD +5%
If refined to 9 or higher,
Physical damage +7% on enemies of all sizes

SET BONUS
Imperial Attack Manteau
Imperial Attack Boots
Imperial Attack Ring
ASPD +1
ATK +2%
Cart Tornado damage +10%

SET BONUS
Imperial Cart Tornado Suit
Imperial Attack Manteau
Imperial Attack Boots
If combined upgrade levels are 27 or higher,
Additional ASPD +1
Additional ATK +3%
Additional Cart Tornado damage +15%

Class: Armor DEF: 90
Weight: 0
Required Level: 125
Job: Geneticist Classes

Character Bound.
Noble Geneticist's garment with Rune-Midgard emblem.
_
ATK +75.
_
If refine rate is +7 or higher, ASPD increases (Attack Delay -5%).
If refined to +9 or higher, +7% physical damage to enemies of any type.
_
[When used in conjunction with the Imperial Attack Manteau, Imperial Attack Boots, and Imperial Attack Ring]
ASPD +1, ATK +2%, Cart Tornado damage +10%.
_
[If Imperial Cart Tornado Suit, Imperial Attack Manteau, and Imperial Attack Boots are refined to +27 or higher]
ASPD +1, ATK +3%, Cart Tornado damage +15%.
_
Weight: 0
Required Level: 125
Jobs: Geneticist Jobs

No especificado

Banderas
¿Puede agregarse a una tienda de compra de jugador? No
¿Invoca un monstruo? No
¿Forma parte de un contenedor? No
¿Tiene pila única? No
¿Se vincula al equipar? No
¿Anuncia el drop? No
¿Se consume al usarlo?
¿Tiene efecto al caer? No
Apilamiento
No especificado
Uso
No especificado
Comercio
Sobrescribir No especificado
¿Puede soltarse? No
¿Puede comerciarse? No
¿Puede comerciarse con la pareja?
¿Puede venderse a NPC?
¿Puede colocarse en el carrito? No
¿Puede colocarse en el almacén? No
¿Puede colocarse en el almacén de guild? No
¿Puede enviarse por correo? No
¿Puede ponerse en subasta? No
Retraso
No especificado
.@r = getrefine();
bonus bBaseAtk,75;
if (.@r>=7)
   bonus bAspdRate,5;
if (.@r>=9)
   bonus2 bAddClass,Class_All,7;
Referencias del Script
getrefine Comando
getrefine
Firma:
getrefine()
Descripción:
function is called. This function is intended for use in item scripts.
bBaseAtk Bono de Ítem
bBaseAtk
Firma:
bonus bBaseAtk,n;
Descripción:
Basic attack power + n
if Comando
if
Firma:
if (<condition>) <statement>;
Descripción:
This is the basic conditional statement command, and just about the only one available in this scripting language. The condition can be any expression. All expressions resulting in a non-zero value will be considered True, including negative values. All expressions resulting in a zero are false. If the expression results in True, the statement will be executed. If it isn't true, nothing happens and we move on to the next line of the script. For more information on conditional operators see the operators section above. bothering to store it in a specific variable: More examples of using the 'if' command in the real world: Example 1: Example 2: Notice that examples 1 and 2 have the same effect. Example 3: Example 4: Example 5: See 'strcharinfo' for an explanation of what this function does. Example 6: Using complex conditions. The script engine also supports nested 'if' statements: If the condition isn't met, it'll do the action following the 'else'. We can also group several actions depending on a condition: Remember that if you plan to do several actions upon the condition being false, and you forget to use the curly braces (the { } ), the second action will be executed regardless the output of the condition, unless of course, you stop the execution of the script if the condition is true (that is, in the first grouping using a return; , and end; or a close; ) Also, you can have multiple conditions nested or chained.
Ejemplo:
if (1)  mes "This will always print.";
if (0)  mes "And this will never print.";
if (5)  mes "This will also always print.";
if (-1) mes "Funny as it is, this will also print just fine.";
if (strcharinfo(0) == "Daniel Jackson") mes "It is true, you are Daniel!";
.@answer = 1;
input .@input;
if (.@input == .@answer)
close;
mes "Sorry, your answer is incorrect.";
close;
.@answer = 1;
input .@input;
if (.@input != .@answer)
mes "Sorry, your answer is incorrect.";
close;
.@count++;
mes "[Forgetful Man]";
if (.@count == 1) mes "This is the first time you have talked to me.";
if (.@count == 2) mes "This is the second time you have talked to me.";
if (.@count == 3) mes "This is the third time you have talked to me.";
if (.@count == 4) {
mes "This is the fourth time you have talked to me.";
mes "I think I am getting amnesia, I have forgotten about you...";
.@count = 0;
}
close;
mes "[Quest Person]";
if (countitem(512) < 1) {  // 512 is the item ID for Apple, found in db/item_db.yml
mes "Can you please bring me an apple?";
close;
}
mes "Oh, you brought an Apple!";
mes "I didn't want it, I just wanted to see one.";
close;
mes "[Person Checker]";
if ($@name$ == "") {  // global variable not yet set
mes "Please tell me someones name";
next;
input $@name$;
$@name2$ = strcharinfo(0);
mes "[Person Checker]";
mes "Thank you.";
close;
}
if ($@name$ == strcharinfo(0)) {  // player name matches $@name$
mes "You are the person that " + $@name2$ + " just mentioned.";
mes "Nice to meet you!";
// reset the global variables
$@name$ = "";
$@name2$ = "";
close;
}
mes "You are not the person that " + $name2$ + " mentioned.";
close;
mes "[Multiple Checks]";
if (@queststarted == 1 && countitem(512) >= 5) {
mes "Well done, you have started the quest and brought me 5 Apples.";
@queststarted = 0;
delitem 512,5;
close;
}
mes "Please bring me 5 apples.";
@queststarted = 1;
close;
if (<condition>)
dothis;
else
dothat;
if (<condition>) {
dothis1;
dothis2;
} else {
dothat1;
dothat2;
dothat3;
}
if (<condition 1>)
dothis;
else if (<condition 2>) {
dothat;
end;
} else
dothis;
bAspdRate Bono de Ítem
bAspdRate
Firma:
bonus bAspdRate,n;
Descripción:
Attack speed + n%
bAddClass Bono de Ítem
bAddClass
Firma:
bonus2 bAddClass,c,x;
Descripción:
+x% physical damage against class c
No especificado
Referencias del Script

No se detectaron referencias documentadas en este script.

No especificado
Referencias del Script

No se detectaron referencias documentadas en este script.

No especificado

No especificado

No especificado

No especificado

No especificado

No especificado

Refinado Grupo Nivel del objeto Refinable Nivel de arma Nivel de armadura Detalles
Refinado Armadura 1 No especificado 1 Detalles

No especificado