Combos d'Objets Tout lister

Combos d'Objets

ID Taille du Combo Objets du Combo Effet du Combo Actions
5277 4 .@r = getequiprefinerycnt(EQI_HAND_R); .@g = getenchantgrade(EQI_HAND_R); bonus bBaseAtk,10*(.@r/3); if (.@g >= ENCHA... Détails
5278 4 .@r = getequiprefinerycnt(EQI_HAND_R); .@g = getenchantgrade(EQI_HAND_R); bonus bBaseAtk,10*(.@r/3); if (.@g >= ENCHA... Détails
5279 4 .@r = getequiprefinerycnt(EQI_HAND_R); .@g = getenchantgrade(EQI_HAND_R); bonus bBaseAtk,10*(.@r/3); if (.@g >= ENCHA... Détails
5280 4 .@r = getequiprefinerycnt(EQI_HAND_R); .@g = getenchantgrade(EQI_HAND_R); bonus bBaseAtk,10*(.@r/3); if (.@g >= ENCHA... Détails
5281 4 .@r = getequiprefinerycnt(EQI_HAND_R); .@g = getenchantgrade(EQI_HAND_R); bonus bBaseAtk,10*(.@r/3); if (.@g >= ENCHA... Détails
5282 4 .@r = getequiprefinerycnt(EQI_HAND_R); .@g = getenchantgrade(EQI_HAND_R); bonus bBaseAtk,10*(.@r/3); if (.@g >= ENCHA... Détails
5283 4 .@r = getequiprefinerycnt(EQI_HAND_R); .@g = getenchantgrade(EQI_HAND_R); bonus bBaseAtk,10*(.@r/3); if (.@g >= ENCHA... Détails
5284 4 .@r = getequiprefinerycnt(EQI_HAND_R); .@g = getenchantgrade(EQI_HAND_R); bonus bBaseAtk,10*(.@r/3); if (.@g >= ENCHA... Détails
5285 4 .@r = getequiprefinerycnt(EQI_HAND_R); .@g = getenchantgrade(EQI_HAND_R); bonus bBaseAtk,10*(.@r/3); if (.@g >= ENCHA... Détails
5286 4 .@r = getequiprefinerycnt(EQI_HAND_R); .@g = getenchantgrade(EQI_HAND_R); bonus bBaseAtk,10*(.@r/3); if (.@g >= ENCHA... Détails
5287 4 .@r = getequiprefinerycnt(EQI_HAND_R); .@g = getenchantgrade(EQI_HAND_R); bonus bBaseAtk,10*(.@r/3); if (.@g >= ENCHA... Détails
5288 4 .@r = getequiprefinerycnt(EQI_HAND_R); .@g = getenchantgrade(EQI_HAND_R); bonus bBaseAtk,10*(.@r/3); if (.@g >= ENCHA... Détails
5289 4 .@r = getequiprefinerycnt(EQI_HAND_R); .@g = getenchantgrade(EQI_HAND_R); bonus bBaseAtk,10*(.@r/3); if (.@g >= ENCHA... Détails
5290 4 .@r = getequiprefinerycnt(EQI_HAND_R); .@g = getenchantgrade(EQI_HAND_R); bonus bBaseAtk,10*(.@r/3); if (.@g >= ENCHA... Détails
5291 4 .@r = getequiprefinerycnt(EQI_HAND_R); .@g = getenchantgrade(EQI_HAND_R); bonus bBaseAtk,10*(.@r/3); if (.@g >= ENCHA... Détails
5292 4 .@r = getequiprefinerycnt(EQI_HAND_R); .@g = getenchantgrade(EQI_HAND_R); bonus bBaseAtk,10*(.@r/3); if (.@g >= ENCHA... Détails
5294 4 .@r = getequiprefinerycnt(EQI_HAND_R); .@g = getenchantgrade(EQI_HAND_R); bonus bMatk,10*(.@r/3); if (.@g >= ENCHANTG... Détails
5295 4 .@r = getequiprefinerycnt(EQI_HAND_R); .@g = getenchantgrade(EQI_HAND_R); bonus bMatk,10*(.@r/3); if (.@g >= ENCHANTG... Détails
5296 4 .@r = getequiprefinerycnt(EQI_HAND_R); .@g = getenchantgrade(EQI_HAND_R); bonus bMatk,10*(.@r/3); if (.@g >= ENCHANTG... Détails
5297 4 .@r = getequiprefinerycnt(EQI_HAND_R); .@g = getenchantgrade(EQI_HAND_R); bonus bMatk,10*(.@r/3); if (.@g >= ENCHANTG... Détails