Baby Boar Bib ( Baby_Boar_Bib )
| ID 480075 |
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Prix d'achat: zeny | Prix de vente: 0 zeny | Poids: 10 | Emplacements: Non spécifié | ||||||||||||||||||||||||||||||||||||
| Type: Armure/Vêtement/Bottes/Coiffure/Accessoire. | Sous-type: Non spécifié | Genre: Les deux | Lieux: Vêtement/Robe | |||||||||||||||||||||||||||||||||||||
| Attaque: Non spécifié | Attaque magique: Non spécifié | Portée: Non spécifié | Défense: 12 | |||||||||||||||||||||||||||||||||||||
| Niveau d'arme: Non spécifié | Niveau d'armure: 1 | Niveau d'équipement min.: 100 | Niveau d'équipement max.: Non spécifié | |||||||||||||||||||||||||||||||||||||
| Affûtage: 1 | Améliorable: Non spécifié | Élément: Neutre | Classes: Non spécifié | |||||||||||||||||||||||||||||||||||||
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Um avental de porquinho que te deixa super estiloso, e ainda mantém sua roupa limpinha. MaxHP +5%, Damage yang diterima dari pemain - 5%, MaxHP +5%, decrease incoming damage from players by 5%, Tous Non spécifié
Drapeaux
Empilement
Non spécifié
Utilisation
Non spécifié
Commerce
Délai
Non spécifié
.@r = getrefine();
bonus bMaxHPrate,5;
bonus2 bSubRace,RC_Player_Human,5;
bonus2 bVariableCastrate,"SU_PICKYPECK",-10;
bonus2 bVariableCastrate,"SU_SCAROFTAROU",-10;
bonus2 bVariableCastrate,"SU_LUNATICCARROTBEAT",-10;
bonus2 bVariableCastrate,"SU_SVG_SPIRIT",-10;
bonus2 bSkillAtk,"SU_PICKYPECK",15;
bonus2 bSkillAtk,"SU_SCAROFTAROU",15;
bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",15;
bonus2 bSkillAtk,"SU_SVG_SPIRIT",15;
bonus bAspdRate,2*getskilllv("SU_HISS");
bonus bPerfectHitAddRate,4*getskilllv("SU_POWEROFFLOCK");
bonus2 bAddSize,Size_All,2*getskilllv("SU_POWEROFFLOCK");
bonus2 bSkillCooldown,"SU_LUNATICCARROTBEAT",200*getskilllv("SU_SPIRITOFLIFE");
if (.@r>=9) {
bonus bMaxHPrate,10;
bonus2 bVariableCastrate,"SU_PICKYPECK",-20;
bonus2 bVariableCastrate,"SU_SCAROFTAROU",-20;
bonus2 bVariableCastrate,"SU_LUNATICCARROTBEAT",-20;
bonus2 bVariableCastrate,"SU_SVG_SPIRIT",-20;
}
if (.@r>=11) {
bonus bMaxHPrate,5;
bonus2 bVariableCastrate,"SU_PICKYPECK",-20;
bonus2 bVariableCastrate,"SU_SCAROFTAROU",-20;
bonus2 bVariableCastrate,"SU_LUNATICCARROTBEAT",-20;
bonus2 bVariableCastrate,"SU_SVG_SPIRIT",-20;
}
Références du Script
getrefine
Commande
getrefine
Signature:
Description:
function is called.
This function is intended for use in item scripts.
bMaxHPrate
Bonus d’Objet
bMaxHPrate
Signature:
Description:
MaxHP + n%
bSubRace
Bonus d’Objet
bSubRace
Signature:
Description:
+x% damage reduction against race r with trigger criteria bf
bVariableCastrate
Bonus d’Objet
bVariableCastrate
Signature:
Description:
Increases variable cast time of skill sk by n% (If RENEWAL_CAST is NOT defined, this bonus is equal to bCastrate)
bSkillAtk
Bonus d’Objet
bSkillAtk
Signature:
Description:
Increases damage of skill sk by n%
bAspdRate
Bonus d’Objet
bAspdRate
Signature:
Description:
Attack speed + n%
getskilllv
Commande
getskilllv
Signature:
Description:
character has. If they don't have the skill, 0 will be returned. The full list
of character skills is available in ''.
There are two main uses for this function, it can check whether the character
has a skill or not, and it can tell you if the level is high enough.
Example 1:
Example 2:
Exemple:
bPerfectHitAddRate
Bonus d’Objet
bPerfectHitAddRate
Signature:
Description:
On-target impact attack probability + n%
bAddSize
Bonus d’Objet
bAddSize
Signature:
Description:
+x% physical damage against size s
bSkillCooldown
Bonus d’Objet
bSkillCooldown
Signature:
Description:
Increases cooldown of skill sk by t milliseconds
if
Commande
if
Signature:
Description:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Exemple:
Non spécifié Références du ScriptAucune référence documentée n’a été détectée dans ce script. Non spécifié Références du ScriptAucune référence documentée n’a été détectée dans ce script. Non spécifié Non spécifié Non spécifié Non spécifié Non spécifié Non spécifié Non spécifié Non spécifié |
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