| 3104 |
2 |
|
bonus2 bIgnoreMdefClassRate,Class_Boss,70; bonus2 bMagicAtkEle,Ele_Holy,30; bonus2 bMagicAtkEle,Ele_Neutral,30; |
Detail
|
| 3105 |
2 |
|
if (BaseLevel >= 100) { bonus bBaseAtk,30*(readparam(bVit)/10); bonus bMatk,30*(readparam(bVit)/10); bonus bVit,3*(re... |
Detail
|
| 3106 |
2 |
|
if (BaseLevel >= 100) { bonus bBaseAtk,30*(readparam(bVit)/10); bonus bMatk,30*(readparam(bVit)/10); bonus bVit,3*(re... |
Detail
|
| 3107 |
2 |
|
if (BaseClass == Job_Ranger) { bonus bLongAtkDef,-35; } |
Detail
|
| 3108 |
2 |
|
if (BaseClass == Job_Ranger) { bonus bLongAtkDef,-35; } |
Detail
|
| 3109 |
2 |
|
bonus bAllStats,1; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bSubRace,RC_All,10; |
Detail
|
| 3110 |
2 |
|
bonus bLongAtkDef,15; bonus2 bSubEle,Ele_All,5; |
Detail
|
| 3111 |
2 |
|
bonus2 bSubEle,Ele_Undead,45; |
Detail
|
| 3112 |
2 |
|
bonus2 bSubEle,Ele_Poison,45; |
Detail
|
| 3113 |
2 |
|
bonus2 bSubEle,Ele_Ghost,45; |
Detail
|
| 3114 |
2 |
|
bonus2 bSubEle,Ele_Holy,75-(getskilllv("CR_TRUST")*5); |
Detail
|
| 3115 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_R); skill "PR_LEXAETERNA",1; if (BaseLevel >= 100) { bonus bAspdRate,5*.@r; bonus2... |
Detail
|
| 3116 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_R); skill "PR_LEXAETERNA",1; if (BaseLevel >= 100) { bonus bAspdRate,5*.@r; bonus2... |
Detail
|
| 3117 |
2 |
|
bonus bMaxHPrate,8; bonus bMaxSPrate,8; bonus bDelayrate,-5; |
Detail
|
| 3118 |
2 |
|
bonus bFlee2,10; bonus bFixedCast,-500; |
Detail
|
| 3119 |
2 |
|
.@r = getequiprefinerycnt(EQI_SHOES); .@r_shoes = min(10,getequiprefinerycnt(EQI_SHOES)); skill "AL_HEAL",10; if (Bas... |
Detail
|
| 3120 |
2 |
|
bonus bDefEle,Ele_Ghost; bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",5,-50,BF_WEAPON|BF_MAGIC,0; bonus2 bAddClass,Class_B... |
Detail
|
| 3121 |
2 |
|
bonus bDefEle,Ele_Ghost; bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",5,-50,BF_WEAPON|BF_MAGIC,0; bonus2 bAddClass,Class_B... |
Detail
|
| 3122 |
2 |
|
bonus bAllStats,3; bonus bDelayrate,-7; |
Detail
|
| 3123 |
2 |
|
bonus2 bSubRace,RC_Player_Human,30; bonus2 bSubRace,RC_Player_Doram,30; |
Detail
|