Combo Item Daftar Semua

Combo Item

ID Ukuran Combo Item Combo Efek Combo Aksi
6410 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus bAtkRate,5*.@r; bonus bMatkRate,5*.@r; bonus bReduceDamageReturn,10*.@r; Detail
6411 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus bAtkRate,5*.@r; bonus bMatkRate,5*.@r; bonus bReduceDamageReturn,10*.@r; Detail
6412 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus bAtkRate,5*.@r; bonus bMatkRate,5*.@r; bonus bReduceDamageReturn,10*.@r; Detail
6413 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus bAtkRate,5*.@r; bonus bMatkRate,5*.@r; bonus bReduceDamageReturn,10*.@r; Detail
6414 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus bAtkRate,5*.@r; bonus bMatkRate,5*.@r; bonus bReduceDamageReturn,10*.@r; Detail
6415 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus bAtkRate,5*.@r; bonus bMatkRate,5*.@r; bonus bReduceDamageReturn,10*.@r; Detail
6416 2 skill "CR_PROVIDENCE",3; bonus bMaxHPrate,15; bonus2 bSubClass,Class_Boss,10; Detail
6417 2 skill "CR_PROVIDENCE",3; bonus bMaxHPrate,15; bonus2 bSubClass,Class_Boss,10; Detail
6418 2 skill "CR_PROVIDENCE",3; bonus bMaxHPrate,15; bonus2 bSubClass,Class_Boss,10; Detail
6419 2 skill "CR_PROVIDENCE",3; bonus bMaxHPrate,15; bonus2 bSubClass,Class_Boss,10; Detail
6420 2 skill "CR_PROVIDENCE",3; bonus bMaxHPrate,15; bonus2 bSubClass,Class_Boss,10; Detail
6421 2 skill "CR_PROVIDENCE",3; bonus bMaxHPrate,15; bonus2 bSubClass,Class_Boss,10; Detail
6422 2 skill "CR_PROVIDENCE",3; bonus bMaxHPrate,15; bonus2 bSubClass,Class_Boss,10; Detail
6423 2 skill "CR_PROVIDENCE",3; bonus bMaxHPrate,15; bonus2 bSubClass,Class_Boss,10; Detail
6424 2 skill "CR_PROVIDENCE",3; bonus bMaxHPrate,15; bonus2 bSubClass,Class_Boss,50; Detail
6425 2 skill "CR_PROVIDENCE",3; bonus bMaxHPrate,15; bonus2 bSubClass,Class_Boss,50; Detail
6426 2 skill "CR_PROVIDENCE",3; bonus bMaxHPrate,15; bonus2 bSubClass,Class_Boss,50; Detail
6427 2 skill "CR_PROVIDENCE",3; bonus bMaxHPrate,15; bonus2 bSubClass,Class_Boss,50; Detail
6428 2 skill "CR_PROVIDENCE",3; bonus bMaxHPrate,15; bonus2 bSubClass,Class_Boss,50; Detail
6429 2 bonus2 bIgnoreMdefRaceRate,RC_All,50; bonus2 bIgnoreMResRaceRate,RC_All,50; bonus2 bRegenPercentHP,3,1000; Detail