Combo Item Daftar Semua

Combo Item

ID Ukuran Combo Item Combo Efek Combo Aksi
5714 3 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,6*(.@r/3); bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10*(.@r/3); Detail
5715 3 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,6*(.@r/3); bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10*(.@r/3); Detail
5716 3 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,6*(.@r/3); bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10*(.@r/3); Detail
5717 3 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,6*(.@r/3); bonus2 bSkillAtk,"LG_EARTHDRIVE",10*(.@r/3); Detail
5718 3 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,6*(.@r/3); bonus2 bSkillAtk,"LG_EARTHDRIVE",10*(.@r/3); Detail
5719 3 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,6*(.@r/3); bonus2 bSkillAtk,"LG_EARTHDRIVE",10*(.@r/3); Detail
5720 3 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,6*(.@r/3); bonus2 bSkillAtk,"LG_EARTHDRIVE",10*(.@r/3); Detail
5730 3 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,3*(.@r/3); bonus2 bSkillAtk,"ASC_METEORASSAULT",30*(.@r/3); Detail
5731 3 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,3*(.@r/3); bonus2 bSkillAtk,"ASC_METEORASSAULT",30*(.@r/3); Detail
5732 3 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,3*(.@r/3); bonus2 bSkillAtk,"ASC_METEORASSAULT",30*(.@r/3); Detail
5733 3 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,3*(.@r/3); bonus2 bSkillAtk,"ASC_METEORASSAULT",30*(.@r/3); Detail
5734 3 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,3*(.@r/3); bonus2 bSkillAtk,"SC_TRIANGLESHOT",30*(.@r/3); Detail
5735 3 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,3*(.@r/3); bonus2 bSkillAtk,"SC_TRIANGLESHOT",30*(.@r/3); Detail
5736 3 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,3*(.@r/3); bonus2 bSkillAtk,"SC_TRIANGLESHOT",30*(.@r/3); Detail
5737 3 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,3*(.@r/3); bonus2 bSkillAtk,"SC_TRIANGLESHOT",30*(.@r/3); Detail
5768 3 bonus2 bSubEle,Ele_All,5; bonus bLongAtkDef,5; bonus bMaxHP,50*BaseLevel; bonus bMaxSP,5*BaseLevel; Detail
5773 3 bonus bAllStats,1; bonus bMaxHPrate,2; bonus bMaxSPrate,2; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player_... Detail
5774 3 bonus bAllStats,1; bonus bMaxHPrate,2; bonus bMaxSPrate,2; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player_... Detail
5776 3 bonus bAllStats,2; bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus2 bAddClass,Class_Boss,10; bonus2 bMagicAddClass,Clas... Detail
5777 3 bonus bHit,30; Detail