Combo Item Daftar Semua

Combo Item

ID Ukuran Combo Item Combo Efek Combo Aksi
1051 2 bonus2 bAddItemHealRate,12192,200; Detail
1052 2 bonus2 bAddItemHealRate,538,100; bonus2 bAddItemHealRate,12192,100; bonus2 bAddMonsterDropItem,538,400; bonus2 bAddMo... Detail
1053 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r >= 7) { bonus bAspdRate,5; if (.@r >= 9) { bonus bMaxHPrate,5; } } Detail
1054 2 bonus bAspdRate,10; autobonus "{ bonus bBaseAtk,50; }",20,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; Detail
1055 2 bonus bAgi,1; bonus bFlee,3; Detail
1056 2 bonus bMaxHP,100; .@r = getrefine(); if (.@r >= 7) { bonus bMaxHP,100; if (.@r >= 9) { bonus bMaxHP,200; } } Detail
1057 2 bonus bInt,1; bonus bMatkRate,2; Detail
1058 2 bonus3 bAutoSpell,"BS_GREED",1,50; Detail
1059 2 bonus bBaseAtk,30; bonus bMatk,30; bonus2 bAddMonsterDropItem,529,400; bonus2 bAddMonsterDropItem,530,400; bonus2 bAd... Detail
1060 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r >= 7) { bonus bCritAtkRate,10; if (.@r >= 9) { bonus bAspd,1; } } Detail
1061 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bAddClass,Class_All,min(.@r,10); bonus bMatk,min(.@r,10); Detail
1062 2 bonus bLongAtkDef,-10; Detail
1063 2 bonus bLongAtkDef,-10; Detail
1064 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bHealPower,3*(.@r/2); Detail
1065 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bHealPower,3*(.@r/2); Detail
1066 2 bonus2 bAddSize,Size_All,1; bonus bLongAtkRate,1; if (readparam(bStr) >= 108) { bonus2 bAddSize,Size_All,2; bonus bLo... Detail
1067 2 bonus bDelayrate,-15; Detail
1068 2 bonus bDelayrate,-15; Detail
1069 2 bonus bDelayrate,-15; Detail
1070 2 bonus bDelayrate,-15; Detail