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Combos de Itens

ID Tamanho do Combo Itens do Combo Efeito do Combo Ações
1051 2 bonus2 bAddItemHealRate,12192,200; Detalhes
1052 2 bonus2 bAddItemHealRate,538,100; bonus2 bAddItemHealRate,12192,100; bonus2 bAddMonsterDropItem,538,400; bonus2 bAddMo... Detalhes
1053 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r >= 7) { bonus bAspdRate,5; if (.@r >= 9) { bonus bMaxHPrate,5; } } Detalhes
1054 2 bonus bAspdRate,10; autobonus "{ bonus bBaseAtk,50; }",20,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; Detalhes
1055 2 bonus bAgi,1; bonus bFlee,3; Detalhes
1056 2 bonus bMaxHP,100; .@r = getrefine(); if (.@r >= 7) { bonus bMaxHP,100; if (.@r >= 9) { bonus bMaxHP,200; } } Detalhes
1057 2 bonus bInt,1; bonus bMatkRate,2; Detalhes
1058 2 bonus3 bAutoSpell,"BS_GREED",1,50; Detalhes
1059 2 bonus bBaseAtk,30; bonus bMatk,30; bonus2 bAddMonsterDropItem,529,400; bonus2 bAddMonsterDropItem,530,400; bonus2 bAd... Detalhes
1060 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r >= 7) { bonus bCritAtkRate,10; if (.@r >= 9) { bonus bAspd,1; } } Detalhes
1061 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bAddClass,Class_All,min(.@r,10); bonus bMatk,min(.@r,10); Detalhes
1062 2 bonus bLongAtkDef,-10; Detalhes
1063 2 bonus bLongAtkDef,-10; Detalhes
1064 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bHealPower,3*(.@r/2); Detalhes
1065 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bHealPower,3*(.@r/2); Detalhes
1066 2 bonus2 bAddSize,Size_All,1; bonus bLongAtkRate,1; if (readparam(bStr) >= 108) { bonus2 bAddSize,Size_All,2; bonus bLo... Detalhes
1067 2 bonus bDelayrate,-15; Detalhes
1068 2 bonus bDelayrate,-15; Detalhes
1069 2 bonus bDelayrate,-15; Detalhes
1070 2 bonus bDelayrate,-15; Detalhes