Frontier Elemental Book [2] ( Frontier_EM_Book )
| ID 540110 |
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Harga Beli: zeny | Harga Jual: 0 zeny | Berat: 200 | Slot: 2 | ||||||||||||||||||||||||||||||||||||||||||||||||
| Tipe: Item senjata. | Sub Tipe: Buku | Gender: Keduanya | Lokasi: Senjata | |||||||||||||||||||||||||||||||||||||||||||||||||
| Serangan: 100 | Serangan Sihir: 260 | Jangkauan: 1 | Pertahanan: Tidak ditentukan | |||||||||||||||||||||||||||||||||||||||||||||||||
| Tingkat Senjata: 5 | Level Armor: Tidak ditentukan | Min. Level Equip: 265 | Max. Level Equip: Tidak ditentukan | |||||||||||||||||||||||||||||||||||||||||||||||||
| Bisa Ditempa: 1 | Dapat Di-upgrade: 1 | Elemen: Netral | Kelas: Kelas Keempat. | |||||||||||||||||||||||||||||||||||||||||||||||||
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Tidak ditentukan
Bendera
Penumpukan
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Penggunaan
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Perdagangan
Penundaan
Tidak ditentukan
.@g = getenchantgrade();
.@r = getrefine();
bonus bSMatk,5;
bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",100+35*(.@r/3);
bonus2 bSkillAtk,"MG_FIREBOLT",100+35*(.@r/3);
bonus2 bSkillAtk,"MG_COLDBOLT",100+35*(.@r/3);
bonus bMatkRate,(.@r/2);
bonus bMatk,25*(.@r/2);
bonus2 bSkillFixedCast,"MG_LIGHTNINGBOLT",2500;
bonus2 bSkillFixedCast,"MG_FIREBOLT",2500;
bonus2 bSkillFixedCast,"MG_COLDBOLT",2500;
if (.@r>=9) {
bonus2 bMagicAtkEle,Ele_Ghost,15;
bonus2 bMagicAtkEle,Ele_Fire,15;
bonus2 bMagicAtkEle,Ele_Water,15;
bonus2 bMagicAtkEle,Ele_Wind,15;
bonus bSMatk,7;
if (.@r>=11) {
bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",30;
bonus2 bSkillAtk,"MG_FIREBOLT",30;
bonus2 bSkillAtk,"MG_COLDBOLT",30;
if (.@r>=12) {
bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",35;
bonus2 bSkillAtk,"MG_FIREBOLT",35;
bonus2 bSkillAtk,"MG_COLDBOLT",35;
bonus2 bSkillAtk,"MG_SOULSTRIKE",45;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus2 bMagicAtkEle,Ele_Ghost,15;
bonus2 bMagicAtkEle,Ele_Fire,15;
bonus2 bMagicAtkEle,Ele_Water,15;
bonus2 bMagicAtkEle,Ele_Wind,15;
bonus bSMatk,7;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"MG_SOULSTRIKE",45;
if (.@g>=ENCHANTGRADE_B) {
bonus bAspdRate,10;
bonus bAspd,2;
if (.@g>=ENCHANTGRADE_A) {
bonus bSMatk,3*(.@r/2);
}
}
}
}
Referensi Skrip
getenchantgrade
Perintah
getenchantgrade
Tanda Tangan:
Deskripsi:
function is called or the specified equipment slot. If nothing is
equipped there, it returns -1.
Valid equipment slots are:
EQI_COMPOUND_ON - Item slot that calls this script (In context of item script) (default)
For a list of others equipment slots see 'getequipid'.
getrefine
Perintah
getrefine
Tanda Tangan:
Deskripsi:
function is called.
This function is intended for use in item scripts.
bSMatk
Bonus Item
bSMatk
Tanda Tangan:
Deskripsi:
SMatk + n
bSkillAtk
Bonus Item
bSkillAtk
Tanda Tangan:
Deskripsi:
Increases damage of skill sk by n%
bMatkRate
Bonus Item
bMatkRate
Tanda Tangan:
Deskripsi:
Magical attack power + n%
bMatk
Bonus Item
bMatk
Tanda Tangan:
Deskripsi:
Magical attack power + n
bSkillFixedCast
Bonus Item
bSkillFixedCast
Tanda Tangan:
Deskripsi:
Increases fixed cast time of skill sk by t milliseconds (has effect in RENEWAL_CAST only)
if
Perintah
if
Tanda Tangan:
Deskripsi:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Contoh:
bMagicAtkEle
Bonus Item
bMagicAtkEle
Tanda Tangan:
Deskripsi:
Increases damage of e element magic by x%
bAspdRate
Bonus Item
bAspdRate
Tanda Tangan:
Deskripsi:
Attack speed + n%
bAspd
Bonus Item
bAspd
Tanda Tangan:
Deskripsi:
Attack speed + n
Tidak ditentukan Referensi SkripTidak ada referensi terdokumentasi yang terdeteksi pada skrip ini. Tidak ditentukan Referensi SkripTidak ada referensi terdokumentasi yang terdeteksi pada skrip ini. Tidak ditentukan Tidak ditentukan Tidak ditentukan Tidak ditentukan Tidak ditentukan
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