Item Details

Powered Wing ( Supplement_Part_Wing )

ID 450176 Powered Wing
Powered Wing Buy Price: 20 zeny Sell Price: 10 zeny Weight: 10 Slots: Not specified
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Garment/Robe
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 12
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 100 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Robustez e resistência necessárias para você decolar sem se preocupar. Acompanha saquinho para enjoo.
[Produzido na Zona Franca de Einbroch]
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HP máx. +3%.
Resistência as propriedades Fogo e Vento +10%.
Refino +7 ou mais:
HP máx. +5% adicional.
Dano físico contra monstros Chefes +10%.
Resistência as propriedades Fogo e Vento +20% adicional.
Refino +9 ou mais:
HP máx. +7% adicional.
Dano físico contra monstros Chefes +10% adicional.
Resistência as propriedades Fogo e Vento +20% adicional.
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A cada nível de [Bate Estaca]:
Dano de [Canhão] [Lança Chamas] e [Gás Criogênico] +25%.
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Ao aprender [Sabedoria de Hefesto] nv.5:
O usuário não pode ser empurrado.
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Ao aprender [Campo Protetor] nv.3:
Resistência monstros Chefes +5%.
Ao derrotar monstros com ataques físicos, recupera 100 de HP e 10 de SP.
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Ao aprender [Canhão] nv.5:
Pós-conjuração -20%.
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Tipo: Capa
DEF: 12 DEFM: 0
Peso: 10
Nível necessário: 100
Classes: Todas

MaxHP +3%
Resist Fire & Wind +10%
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Jika tingkat tempa +7 atau lebih,
MaxHP +5%
Resist Fire & Wind +20%
Damage fisik ke boss monster +10%
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Jika tingkat tempa +9 atau lebih,
MaxHP +7%
Resist Fire & Wind +20%
Damage fisik ke boss monster +10%
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Jika skill "Arm Cannon" mencapai Lv 3:
After Cast-delay -20%
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Jika skill "Neutral Barrier" mencapai Lv 3:
Damage yang diterima dari boss monster -5%
Recovers 100 HP & 10 SP, ketika membunuh monster dengan serangan fisik.
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Damage dari skill
"Arm Cannon, Ice Launcher, Flame Launcher"
+25% per 1 level skill "Pile Bunker"
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Jika skill "Fire Earth Research" mencapai Lv 5:
Tidak dapat knockback
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Jenis: Garment
Posisi: Garment
DEF: 12
Berat: 10
Syarat Lv: 100
Job: Semua Job

Powered Wing using advanced robot technology.

MaxHP + 3%, increase fire, wind resistance by 10%.

When refined to +7 or higher, additional MaxHP +5%, increase in fire, wind resistance by 20%, increase physical damage to boss monsters by 10%.
When refined to +9 or higher, additional MaxHP +7%, increase in fire, wind resistance by 20%, increase physical damage to boss monsters by 10%.

When Arm Cannon Lv5 is learned, reduce after cast delay by 20%.
When Neutral Barrier Lv3 is learned, reduce incoming physical damage from boss monsters by 5%, recovers 100 HP, 10 SP when killing monsters using physical attack.
Increase damage of Arm Cannon, Ice Launcher, Flame Launcher by 25% per 1 skill level of Pile Bunker learned.
When Fire Earth Research Lv5 is learned, prevents knock back.

Type : Garment Defense : 12
Weight : 10
Required level : 100
Class : All

All

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
.@a = getskilllv("NC_PILEBUNKER");
bonus bMaxHPrate,3;
bonus2 bSubEle,Ele_Fire,10;
bonus2 bSubEle,Ele_Wind,10;
bonus2 bSkillAtk,"NC_ARMSCANNON",25*.@a;
bonus2 bSkillAtk,"NC_FLAMELAUNCHER",25*.@a;
bonus2 bSkillAtk,"NC_COLDSLOWER",25*.@a;
if (getskilllv("NC_ARMSCANNON") == 5)
   bonus bDelayrate,-20;
if (getskilllv("NC_NEUTRALBARRIER") == 3) {
   bonus2 bSubClass,Class_Boss,5;
   bonus bHPGainValue,100;
   bonus bSPGainValue,10;
}
if (getskilllv("NC_RESEARCHFE") == 5)
   bonus bNoKnockback;
if (.@r>=7) {
   bonus bMaxHPrate,5;
   bonus2 bSubEle,Ele_Fire,20;
   bonus2 bSubEle,Ele_Wind,20;
   bonus2 bAddClass,Class_Boss,10;
}
if (.@r>=9) {
   bonus bMaxHPrate,7;
   bonus2 bSubEle,Ele_Fire,20;
   bonus2 bSubEle,Ele_Wind,20;
   bonus2 bAddClass,Class_Boss,10;
}
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