Combo de Itens Detalhes

Combo de Itens #6599

Tamanho do Combo: 2
Itens do Combo
Efeito do Combo
.@a = getskilllv("ASC_KATAR");
.@b = getskilllv("AS_CLOAKING");
.@c = getskilllv("ASC_BREAKER");
bonus bFlee,10*.@a;
bonus bHit,10*.@b;
bonus bMaxHPrate,2*.@c;
Referências do Script
getskilllv Comando
getskilllv
Assinatura:
getskilllv(<skill id>)
getskilllv("<skill name>")
Descrição:
character has. If they don't have the skill, 0 will be returned. The full list of character skills is available in ''. There are two main uses for this function, it can check whether the character has a skill or not, and it can tell you if the level is high enough. Example 1: Example 2:
Exemplo:
if (getskilllv(152))
mes "You have got the skill Throw Stone";
else
mes "You don't have Throw Stone";
close;
if (getskilllv(28) >= 5)
mes "Your heal lvl is 5 or more";
else if (getskilllv(28) == 10)
mes "Your heal lvl has been maxed";
else
mes "You heal skill is below lvl 5";
close;
bFlee Bônus de Item
bFlee
Assinatura:
bonus bFlee,n;
Descrição:
Flee + n
bHit Bônus de Item
bHit
Assinatura:
bonus bHit,n;
Descrição:
Hit + n
bMaxHPrate Bônus de Item
bMaxHPrate
Assinatura:
bonus bMaxHPrate,n;
Descrição:
MaxHP + n%