Item Combo #6599
Combo Size: 2
Combo Items
aegis_400499
Assassin_Amulet_ROC
Combo Effect
.@a = getskilllv("ASC_KATAR");
.@b = getskilllv("AS_CLOAKING");
.@c = getskilllv("ASC_BREAKER");
bonus bFlee,10*.@a;
bonus bHit,10*.@b;
bonus bMaxHPrate,2*.@c;
Script References
getskilllv
Command
getskilllv
Signature:
getskilllv(<skill id>)
getskilllv("<skill name>")
Description:
character has. If they don't have the skill, 0 will be returned. The full list
of character skills is available in ''.
There are two main uses for this function, it can check whether the character
has a skill or not, and it can tell you if the level is high enough.
Example 1:
Example 2:
Example:
if (getskilllv(152))
mes "You have got the skill Throw Stone";
else
mes "You don't have Throw Stone";
close;
if (getskilllv(28) >= 5)
mes "Your heal lvl is 5 or more";
else if (getskilllv(28) == 10)
mes "Your heal lvl has been maxed";
else
mes "You heal skill is below lvl 5";
close;
bFlee
Item Bonus
bFlee
Signature:
bonus bFlee,n;
Description:
Flee + n
bHit
Item Bonus
bHit
Signature:
bonus bHit,n;
Description:
Hit + n
bMaxHPrate
Item Bonus
bMaxHPrate
Signature:
bonus bMaxHPrate,n;
Description:
MaxHP + n%