| 3819 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SO_VARETYR_SPEAR",25; bonus2 bSkillAtk,"EM_LIGHTNING_LAND",2... |
Detalhes
|
| 3820 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25; bonus2 bSkillAtk,"ABC_FROM_THE_ABYSS_AT... |
Detalhes
|
| 3821 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",15; bonus2 bSkillAtk,"AB_DUPLELIGHT_MAG... |
Detalhes
|
| 3822 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SR_TIGERCANNON",15; bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",1... |
Detalhes
|
| 3823 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15; bonus2 bSkillAtk,"SHC_IMPACT_CRATER",1... |
Detalhes
|
| 3824 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",20; bonus2 bSkillAtk,"AB_DUPLELIGHT_MAG... |
Detalhes
|
| 3825 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SR_TIGERCANNON",20; bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",2... |
Detalhes
|
| 3826 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20; bonus2 bSkillAtk,"SHC_IMPACT_CRATER",2... |
Detalhes
|
| 3827 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",25; bonus2 bSkillAtk,"AB_DUPLELIGHT_MAG... |
Detalhes
|
| 3828 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SR_TIGERCANNON",25; bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",2... |
Detalhes
|
| 3829 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25; bonus2 bSkillAtk,"SHC_IMPACT_CRATER",2... |
Detalhes
|
| 3830 |
2 |
|
if ((eaclass()&EAJ_THIRDMASK)==EAJ_MINSTRELWANDERER) { bonus bNoSizeFix; autobonus3 "{}",10,100,"WM_SEVERE_RAINSTORM"... |
Detalhes
|
| 3831 |
2 |
|
bonus bDex,15; bonus2 bAddClass,Class_All,25; |
Detalhes
|
| 3832 |
2 |
|
bonus bDex,15; bonus2 bAddClass,Class_All,25; |
Detalhes
|
| 3833 |
2 |
|
bonus bInt,15; bonus2 bMagicAtkEle,Ele_Neutral,15; |
Detalhes
|
| 3834 |
2 |
|
bonus bInt,15; bonus2 bMagicAtkEle,Ele_Neutral,15; |
Detalhes
|
| 3835 |
2 |
|
bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",3,10; bonus2 bSkillAtk,"WM_METALICSOUND",3*(BaseLevel/5); |
Detalhes
|
| 3836 |
2 |
|
bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",3,10; bonus2 bSkillAtk,"WM_METALICSOUND",3*(BaseLevel/5); |
Detalhes
|
| 3837 |
2 |
|
bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",3,10; bonus2 bSkillAtk,"WM_METALICSOUND",3*(BaseLevel/5); |
Detalhes
|
| 3838 |
2 |
|
bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",3,10; bonus2 bSkillAtk,"WM_METALICSOUND",3*(BaseLevel/5); |
Detalhes
|