| 5752 |
2 |
|
.@r = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"SJ_SOLARBURST",15*(.@r/3); bonus2 bSkillAtk,"SJ_FULLMOONKICK"... |
Detalhes
|
| 5753 |
2 |
|
.@r = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"SJ_SOLARBURST",15*(.@r/3); bonus2 bSkillAtk,"SJ_FULLMOONKICK"... |
Detalhes
|
| 5754 |
2 |
|
.@r = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"SJ_SOLARBURST",15*(.@r/3); bonus2 bSkillAtk,"SJ_FULLMOONKICK"... |
Detalhes
|
| 5755 |
2 |
|
bonus bDelayrate,-8; autobonus3 "{ bonus bAgi,32; }",1000,5000,"SJ_PROMINENCEKICK"; bonus2 bSkillCooldown,"SP_CURSEEX... |
Detalhes
|
| 5756 |
2 |
|
bonus bDelayrate,-8; autobonus3 "{ bonus bAgi,32; }",1000,5000,"SJ_PROMINENCEKICK"; bonus2 bSkillCooldown,"SP_CURSEEX... |
Detalhes
|
| 5757 |
2 |
|
bonus bDelayrate,-8; autobonus3 "{ bonus bAgi,32; }",1000,5000,"SJ_PROMINENCEKICK"; bonus2 bSkillCooldown,"SP_CURSEEX... |
Detalhes
|
| 5758 |
2 |
|
bonus bDelayrate,-8; autobonus3 "{ bonus bAgi,32; }",1000,5000,"SJ_PROMINENCEKICK"; bonus2 bSkillCooldown,"SP_CURSEEX... |
Detalhes
|
| 5759 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"MG_FIREBOLT",10*.@r; bonus2 bSkillAtk,"MG_COLDBOLT",10*.@r; ... |
Detalhes
|
| 5760 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"MG_FIREBOLT",10*.@r; bonus2 bSkillAtk,"MG_COLDBOLT",10*.@r; ... |
Detalhes
|
| 5761 |
2 |
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bDelayrate,-2*(.@r/4); if (.@r>=7) { bonus2 bHPDrainRate,50,7; autobon... |
Detalhes
|
| 5762 |
2 |
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bDelayrate,-2*(.@r/4); if (.@r>=7) { bonus2 bSPDrainRate,20,4; autobon... |
Detalhes
|
| 5763 |
2 |
|
bonus bAspdRate,8; bonus bVariableCastrate,8; bonus2 bAddClass,Class_Boss,8; bonus2 bMagicAddClass,Class_Boss,8; bonu... |
Detalhes
|
| 5764 |
2 |
|
bonus bAspdRate,8; bonus bVariableCastrate,8; bonus2 bAddClass,Class_Boss,8; bonus2 bMagicAddClass,Class_Boss,8; bonu... |
Detalhes
|
| 5765 |
2 |
|
bonus bAspdRate,8; bonus bVariableCastrate,8; bonus2 bAddClass,Class_Boss,8; bonus2 bMagicAddClass,Class_Boss,8; bonu... |
Detalhes
|
| 5766 |
2 |
|
bonus bAspdRate,8; bonus bVariableCastrate,8; bonus2 bAddClass,Class_Boss,8; bonus2 bMagicAddClass,Class_Boss,8; bonu... |
Detalhes
|
| 5767 |
2 |
|
skill "MG_FIREBALL",1; bonus bDelayrate,-5; bonus bMaxHPrate,12; bonus bMaxSPrate,12; |
Detalhes
|
| 5769 |
2 |
|
bonus2 bSubEle,Ele_Earth,30; bonus2 bSubEle,Ele_Fire,30; |
Detalhes
|
| 5770 |
2 |
|
bonus bAllStats,10; bonus bDef,150; bonus bMdef,15; bonus bPerfectHitAddRate,20; |
Detalhes
|
| 5771 |
2 |
|
bonus bLongAtkDef,5; |
Detalhes
|
| 5772 |
2 |
|
bonus bLongAtkDef,5; |
Detalhes
|