| 638 |
2 |
|
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"NC_AXETORNADO",7*.@r; bonus2 bSubSize,Size_All,5*.@r; |
Detalhes
|
| 639 |
2 |
|
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",7*.@r; bonus2 bSkillAtk,"GC_CROSSRIPPERSL... |
Detalhes
|
| 640 |
2 |
|
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillCooldown,"GC_DARKCROW",-3000*.@r; bonus bAspd,2*.@r; |
Detalhes
|
| 642 |
2 |
|
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"MG_SOULSTRIKE",10*.@r; bonus2 bSkillAtk,"HW_NAPALMVULCAN",1... |
Detalhes
|
| 643 |
2 |
|
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"HW_GRAVITATION",10*.@r; bonus2 bSkillAtk,"WL_DRAINLIFE",5*.@r; |
Detalhes
|
| 644 |
2 |
|
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"WL_HELLINFERNO",7*.@r; bonus2 bSkillAtk,"WL_CRIMSONROCK",5*... |
Detalhes
|
| 645 |
2 |
|
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"AB_JUDEX",10*.@r; bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",5*... |
Detalhes
|
| 646 |
2 |
|
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bMagicAtkEle,Ele_Holy,5*.@r; bonus2 bSkillAtk,"AB_ADORAMUS",5*.@r; |
Detalhes
|
| 647 |
2 |
|
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"PR_MAGNUS",10*.@r; bonus2 bSkillAtk,"AB_JUDEX",5*.@r; |
Detalhes
|
| 648 |
2 |
|
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus bCritAtkRate,5*.@r; bonus2 bSkillAtk,"SN_SHARPSHOOTING",7*.@r; |
Detalhes
|
| 649 |
2 |
|
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"RA_AIMEDBOLT",7*.@r; bonus2 bSkillUseSPrate,"RA_AIMEDBOLT",... |
Detalhes
|
| 650 |
2 |
|
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillCooldown,"RA_UNLIMIT",-15000*.@r; bonus2 bSkillUseSPrate,"RA_ARR... |
Detalhes
|
| 651 |
2 |
|
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"PA_SHIELDCHAIN",10*.@r; bonus2 bSkillAtk,"LG_SHIELDPRESS",5... |
Detalhes
|
| 652 |
2 |
|
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"LG_OVERBRAND",10*.@r; bonus2 bSkillAtk,"LG_CANNONSPEAR",5*.@r; |
Detalhes
|
| 653 |
2 |
|
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"PA_PRESSURE",10*.@r; bonus2 bSkillAtk,"LG_RAYOFGENESIS",5*.@r; |
Detalhes
|
| 654 |
2 |
|
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"GN_CARTCANNON",7*.@r; bonus bLongAtkRate,2*.@r; |
Detalhes
|
| 655 |
2 |
|
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"GN_CRAZYWEED_ATK",7*.@r; bonus2 bSkillCooldown,"GN_CRAZYWEE... |
Detalhes
|
| 656 |
2 |
|
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",7*.@r; bonus2 bSkillCooldown,"GN_SPORE_... |
Detalhes
|
| 657 |
2 |
|
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"SC_TRIANGLESHOT",7*.@r; bonus bLongAtkRate,2*.@r; |
Detalhes
|
| 658 |
2 |
|
.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"RG_BACKSTAP",10*.@r; bonus2 bSkillAtk,"SC_FATALMENACE",5*.@r; |
Detalhes
|