| 8613 |
2 |
|
bonus2 bMagicAtkEle,Ele_Undead,15; bonus2 bMagicAtkEle,Ele_Fire,15; bonus2 bMagicAtkEle,Ele_Neutral,15; bonus2 bMagic... |
Detalhes
|
| 7 |
3 |
|
bonus2 bAddRace,RC_Dragon,25; |
Detalhes
|
| 8 |
3 |
|
bonus2 bAddRace,RC_Dragon,25; |
Detalhes
|
| 9 |
3 |
|
bonus2 bAddRace,RC_Dragon,25; |
Detalhes
|
| 10 |
3 |
|
bonus2 bAddRace,RC_Dragon,25; |
Detalhes
|
| 11 |
3 |
|
bonus2 bAddRace,RC_Dragon,25; |
Detalhes
|
| 12 |
3 |
|
bonus2 bAddRace,RC_Dragon,25; |
Detalhes
|
| 43 |
3 |
|
bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; bonus2 bSkillAtk,"LG_CANNONSPEAR",20; bonus2 bSkillAtk,"LG_SHIELDPRESS",20; |
Detalhes
|
| 55 |
3 |
|
.@r = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES); bonus bMaxHP,10... |
Detalhes
|
| 67 |
3 |
|
bonus bInt,5; bonus bMaxHP,700; bonus bAspdRate,5; |
Detalhes
|
| 68 |
3 |
|
bonus bInt,5; bonus bMaxHP,700; bonus bAspdRate,5; |
Detalhes
|
| 69 |
3 |
|
bonus bInt,5; bonus bMaxHP,700; bonus bAspdRate,5; |
Detalhes
|
| 70 |
3 |
|
bonus bInt,5; bonus bMaxHP,700; bonus bAspdRate,5; |
Detalhes
|
| 89 |
3 |
|
.@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatkRate,1; if (.@r >= 5) { bonus bMatkRate,2; if (.@r >= 7) { bonus bM... |
Detalhes
|
| 90 |
3 |
|
.@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatkRate,1; if (.@r >= 5) { bonus bMatkRate,2; if (.@r >= 7) { bonus bM... |
Detalhes
|
| 91 |
3 |
|
.@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatkRate,1; if (.@r >= 5) { bonus bMatkRate,2; if (.@r >= 7) { bonus bM... |
Detalhes
|
| 92 |
3 |
|
.@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatkRate,1; if (.@r >= 5) { bonus bMatkRate,2; if (.@r >= 7) { bonus bM... |
Detalhes
|
| 118 |
3 |
|
bonus bMatk,-(getequiprefinerycnt(EQI_HAND_R)*5); |
Detalhes
|
| 136 |
3 |
|
bonus bLongAtkRate,20; bonus2 bSubEle,Ele_Fire,-10; if (getequiprefinerycnt(EQI_HAND_R) >= 10) bonus bAspd,1; |
Detalhes
|
| 137 |
3 |
|
bonus bLongAtkRate,20; bonus2 bSubEle,Ele_Fire,-10; if (getequiprefinerycnt(EQI_HAND_R) >= 10) bonus bAspd,1; |
Detalhes
|