Комбо Предметов Показать все

Комбо Предметов

ID Размер Комбо Предметы Комбо Эффект Комбо Действия
4555 2 bonus bLongAtkRate,10; bonus2 bSkillCooldown,"ASC_BREAKER",-150; Детали
4556 2 bonus bLongAtkRate,15; bonus2 bSkillAtk,"SC_TRIANGLESHOT",30; Детали
4557 2 bonus2 bAddRace,RC_All,10; Детали
4558 2 bonus2 bAddClass,Class_Boss,30; Детали
4559 2 bonus2 bAddClass,Class_Boss,30; Детали
4560 2 bonus2 bMagicAddRace,RC_All,30; Детали
4561 2 if (getequiprefinerycnt(EQI_GARMENT) >= 10) { if (eaclass()&EAJL_THIRD && BaseJob == Job_Assassin) { bonus2 bIgnoreDe... Детали
4562 2 bonus bDelayrate,-5; bonus bShortAtkRate,20; Детали
4563 2 bonus bLongAtkRate,15; bonus2 bSkillAtk,"NC_COLDSLOWER",40; Детали
4564 2 bonus bShortAtkRate,15; bonus2 bSkillAtk,"GN_HELLS_PLANT",20; Детали
4565 2 bonus2 bAddClass,Class_Boss,40; Детали
4566 2 if (getequiprefinerycnt(EQI_GARMENT) >= 10) { if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) { bonus2 bAddRac... Детали
4567 2 bonus bLongAtkRate,15; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",30; Детали
4568 2 bonus bStr,20; bonus bCritical,15; bonus2 bSkillCooldown,"LG_CANNONSPEAR",-500; Детали
4569 2 bonus2 bMagicAddRace,RC_All,25; Детали
4570 2 if (getequiprefinerycnt(EQI_GARMENT) >= 10) { if (eaclass()&EAJL_THIRD && BaseJob == Job_Knight) { bonus2 bAddRace,RC... Детали
4571 2 bonus bFixedCast,-200; bonus2 bSkillAtk,"WL_COMET",30; Детали
4572 2 bonus bInt,20; bonus2 bSkillCooldown,"SO_POISON_BUSTER",-500; if (getskilllv("SO_POISON_BUSTER") >= 5) bonus2 bResEff... Детали
4573 2 bonus2 bMagicAddClass,Class_Boss,30; Детали
4574 2 bonus2 bMagicAtkEle,Ele_All,20; Детали