Комбо Предметов Показать все

Комбо Предметов

ID Размер Комбо Предметы Комбо Эффект Комбо Действия
7989 2 bonus bBaseAtk,300; bonus bMatk,300; bonus bDelayrate,-5; Детали
7990 2 bonus bCritAtkRate,20; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) bonus2 bSkillAtk,"DK_SERVANTWEAPON_ATK",20; Детали
7991 2 bonus2 bSkillCooldown,"MT_AXE_STOMP",-400; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) bonus2 bSkillAtk,"MT_AX... Детали
7992 2 bonus2 bSkillCooldown,"IG_OVERSLASH",-400; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) bonus2 bSkillAtk,"IG_OV... Детали
7993 2 bonus2 bAddClass,Class_All,10; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) bonus2 bSkillAtk,"GN_CARTCANNON",20; Детали
7994 2 bonus bDelayrate,-5; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",10; Детали
7995 2 bonus bVariableCastrate,-30; bonus2 bAddClass,Class_All,10; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) bonus2... Детали
7996 2 bonus bVariableCastrate,-30; bonus2 bAddClass,Class_All,10; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) bonus2... Детали
7997 2 bonus2 bSkillCooldown,"WL_CRIMSONROCK",-5000; bonus2 bMagicAddRace,RC_All,10; if (getenchantgrade(EQI_HAND_R) >= ENCH... Детали
7998 2 bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-1500; bonus2 bSkillCooldown,"EM_LIGHTNING_LAND",-1000; if (getenchantgrade(... Детали
7999 2 bonus2 bMagicAddRace,RC_All,10; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) bonus2 bSkillAtk,"ABC_FROM_THE_ABY... Детали
8000 2 bonus bLongAtkRate,20; bonus bCritical,10; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) bonus2 bSkillAtk,"CD_PE... Детали
8001 2 bonus2 bSkillAtk,"SR_TIGERCANNON",15; bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",15; if (getenchantgrade(EQI_HAND_R) >= E... Детали
8002 2 bonus bPerfectHitAddRate,20; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) bonus2 bSkillAtk,"GC_COUNTERSLASH",20; Детали
8003 2 bonus bBaseAtk,75; bonus2 bSkillAtk,"RA_AIMEDBOLT",40; bonus bLongAtkRate,20; Детали
8004 2 bonus bBaseAtk,75; bonus2 bSkillAtk,"RA_ARROWSTORM",40; bonus bLongAtkRate,20; Детали
8005 2 bonus bBaseAtk,100; bonus bCon,20; bonus2 bSubSize,Size_Medium,15; bonus2 bSubSize,Size_Large,15; bonus bLongAtkRate,... Детали
8006 2 if (readparam(bInt)>=130) { bonus bFixedCast,-500; autobonus "{ bonus bInt,70; }",15,5000,BF_MAGIC; } Детали
8007 2 if (readparam(bInt)>=130) { bonus bFixedCast,-500; autobonus "{ bonus bInt,70; }",15,5000,BF_MAGIC; } Детали
8008 2 if (readparam(bInt)>=130) { bonus bFixedCast,-500; autobonus "{ bonus bInt,70; }",15,5000,BF_MAGIC; } Детали