Item Details

Mysterious Muffler [1] ( Anony_As_Muffler )

ID 20952 Mysterious Muffler [1]
Mysterious Muffler [1] Цена покупки: 20 zeny Цена продажи: 10 zeny Вес: 10 Слоты: 1
Тип: Броня/Одежда/Сапоги/Головной убор/Аксессуар. Подтип: Не указано Пол: Оба Локации: Одеяние/Роба
Атака: Не указано Магическая атака: Не указано Диапазон: Не указано Защита: 10
Уровень оружия: Не указано Уровень брони: 1 Мин. Уровень Снаряжения: 100 Макс. Уровень Снаряжения: Не указано
Поддается улучшению: 1 Оцениваемый: Не указано Элемент: Нейтральный Классы: Не указано

Coberta por uma névoa avermelhada, essa echarpe é tão misteriosa que não dá nem pra saber que tipo de sabão usaram pra lavá-la. Cadê o cheirinho de lavanda?
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Resistência as raças Humano e Doram +5%.
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HP e SP máx. +3%.
Refino +7 ou mais:
HP e SP máx. +7% adicional.
Velocidade de ataque +1.
Ao derrotar monstros com ataques físicos, recupera 5 de SP.
Refino +8 ou mais:
Aumenta a velocidade de movimento.
Refino +9 ou mais:
HP e SP máx. +10% adicional.
Velocidade de ataque +1 adicional.
Ao derrotar monstros com ataques físicos, recupera +5 de SP adicional.
Refino +10 ou mais:
Habilita [Furtividade] nv.3.
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Tipo: Capa
DEF: 10 DEFM: 5
Peso: 10
Nível necessário: 100
Classes: Todas

Jubah merah yang konon digunakan oleh Eremes.
Warna merah di jubah ini sepertinya darah...
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Max HP +3%,
Max SP +3%,
Mdef +5.
Damage yang diterima dari Player & Doram -5%
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Saat refine +10 atau lebih,
Max HP +7%,
Max SP +7%,
ASPD +1,
Restore 10 SP saat mengalahkan lawan dengan serangan fisik atau long range.
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Saat refine +11 atau lebih,
Meningkatkan Kecepatan Gerak.
ATK +5%.
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Saat refine +12 atau lebih,
Max HP +10%,
Max SP +10%,
ASPD +1,
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Saat refine +13 atau lebih,
ATK +5%,
ASPD +1,
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Saat refine +15 atau lebih,
Dapat menggunakan Cloacking lv 3,
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Jenis: Armor
Posisi: Garment
Berat: 10
Def: 10
Syarat lv: 100
Job: All Job

An enchanted muffler once worn by a mysterious assassin during missions. It is made to move faster than anyone else.
Class: Garment
Defense: 10
Weight: 10
Requires Level: 100
Usable By: All Jobs
Max HP + 3%
Max SP + 3%
Mdef + 5

Reduces damage taken from Player race enemies by 5%.

If upgrade level is +7 or higher,
Additional Max HP + 7%
Additional Max SP + 7%
Aspd + 1
Restores 5 SP to the user when a monster is killed by a physical attack.
Restores 5 SP to the user when a monster is killed by a long-ranged attack.

If upgrade level is +8 or higher,
Increased Movement Speed.

If upgrade level is +9 or higher,
Additional Max HP + 10%
Additional Max SP + 10%
Additional Aspd + 1
Restores an additional 5 SP to the user when a monster is killed by a physical attack.
Restores an additional 5 SP to the user when a monster is killed by a long-ranged attack.

If upgrade level is +10 or higher,
Enables Level 3 Cloaking.

An enchanted muffler once worn by a mysterious assassin during missions. It is made to move faster than anyone else.
Class: Garment
Defense: 10
Weight: 10
Requires Level: 100
Usable By: All Jobs
Max HP + 3%
Max SP + 3%
Mdef + 5

Reduces damage taken from Player race enemies by 5%.

If upgrade level is +7 or higher,
Additional Max HP + 7%
Additional Max SP + 7%
Aspd + 1
Restores 5 SP to the user when a monster is killed by a physical attack.
Restores 5 SP to the user when a monster is killed by a long-ranged attack.

If upgrade level is +8 or higher,
Increased Movement Speed.

If upgrade level is +9 or higher,
Additional Max HP + 10%
Additional Max SP + 10%
Additional Aspd + 1
Restores an additional 5 SP to the user when a monster is killed by a physical attack.
Restores an additional 5 SP to the user when a monster is killed by a long-ranged attack.

If upgrade level is +10 or higher,
Enables Level 3 Cloaking.

Все

Не указано

Флаги
Можно добавить в скупочную лавку игрока? Нет
Призывает монстра? Нет
Является частью контейнера? Нет
Имеет уникальный стек? Нет
Привязывается при надевании? Нет
Объявляет выпадение? Нет
Расходуется при использовании? Да
Имеет эффект при падении? Нет
Стакирование
Не указано
Использование
Не указано
Торговля
Переопределить Не указано
Можно выбросить? Да
Можно обменять? Да
Можно обменять с партнером? Да
Можно продать NPC? Да
Можно поместить в тележку? Да
Можно поместить в хранилище? Да
Можно поместить в хранилище гильдии? Да
Можно отправить по почте? Да
Можно выставить на аукцион? Да
Задержка
Не указано
.@r= getrefine();
bonus bMdef,5;
bonus bMaxHPrate,3;
bonus bMaxSPrate,3;
bonus2 bSubRace,RC_Player_Human,5;
if (.@r>=7) {
   bonus bMaxHPrate,7;
   bonus bMaxSPrate,7;
   bonus bAspd,1;
   bonus bHPGainValue,5;
   bonus bLongHPGainValue,5;
}
if (.@r>=8)
   bonus bSpeedRate,40;
if (.@r>=9) {
   bonus bMaxHPrate,10;
   bonus bMaxSPrate,10;
   bonus bAspd,1;
   bonus bHPGainValue,5;
   bonus bLongHPGainValue,5;
}
if (.@r>=10)
   skill "AS_CLOAKING",3;
Справка по Скрипту
getrefine Команда
getrefine
Сигнатура:
getrefine()
Описание:
function is called. This function is intended for use in item scripts.
bMdef Бонус Предмета
bMdef
Сигнатура:
bonus bMdef,n;
Описание:
Equipment MDEF + n
bMaxHPrate Бонус Предмета
bMaxHPrate
Сигнатура:
bonus bMaxHPrate,n;
Описание:
MaxHP + n%
bMaxSPrate Бонус Предмета
bMaxSPrate
Сигнатура:
bonus bMaxSPrate,n;
Описание:
MaxSP + n%
bSubRace Бонус Предмета
bSubRace
Сигнатура:
bonus3 bSubRace,r,x,bf;
Описание:
+x% damage reduction against race r with trigger criteria bf
if Команда
if
Сигнатура:
if (<condition>) <statement>;
Описание:
This is the basic conditional statement command, and just about the only one available in this scripting language. The condition can be any expression. All expressions resulting in a non-zero value will be considered True, including negative values. All expressions resulting in a zero are false. If the expression results in True, the statement will be executed. If it isn't true, nothing happens and we move on to the next line of the script. For more information on conditional operators see the operators section above. bothering to store it in a specific variable: More examples of using the 'if' command in the real world: Example 1: Example 2: Notice that examples 1 and 2 have the same effect. Example 3: Example 4: Example 5: See 'strcharinfo' for an explanation of what this function does. Example 6: Using complex conditions. The script engine also supports nested 'if' statements: If the condition isn't met, it'll do the action following the 'else'. We can also group several actions depending on a condition: Remember that if you plan to do several actions upon the condition being false, and you forget to use the curly braces (the { } ), the second action will be executed regardless the output of the condition, unless of course, you stop the execution of the script if the condition is true (that is, in the first grouping using a return; , and end; or a close; ) Also, you can have multiple conditions nested or chained.
Пример:
if (1)  mes "This will always print.";
if (0)  mes "And this will never print.";
if (5)  mes "This will also always print.";
if (-1) mes "Funny as it is, this will also print just fine.";
if (strcharinfo(0) == "Daniel Jackson") mes "It is true, you are Daniel!";
.@answer = 1;
input .@input;
if (.@input == .@answer)
close;
mes "Sorry, your answer is incorrect.";
close;
.@answer = 1;
input .@input;
if (.@input != .@answer)
mes "Sorry, your answer is incorrect.";
close;
.@count++;
mes "[Forgetful Man]";
if (.@count == 1) mes "This is the first time you have talked to me.";
if (.@count == 2) mes "This is the second time you have talked to me.";
if (.@count == 3) mes "This is the third time you have talked to me.";
if (.@count == 4) {
mes "This is the fourth time you have talked to me.";
mes "I think I am getting amnesia, I have forgotten about you...";
.@count = 0;
}
close;
mes "[Quest Person]";
if (countitem(512) < 1) {  // 512 is the item ID for Apple, found in db/item_db.yml
mes "Can you please bring me an apple?";
close;
}
mes "Oh, you brought an Apple!";
mes "I didn't want it, I just wanted to see one.";
close;
mes "[Person Checker]";
if ($@name$ == "") {  // global variable not yet set
mes "Please tell me someones name";
next;
input $@name$;
$@name2$ = strcharinfo(0);
mes "[Person Checker]";
mes "Thank you.";
close;
}
if ($@name$ == strcharinfo(0)) {  // player name matches $@name$
mes "You are the person that " + $@name2$ + " just mentioned.";
mes "Nice to meet you!";
// reset the global variables
$@name$ = "";
$@name2$ = "";
close;
}
mes "You are not the person that " + $name2$ + " mentioned.";
close;
mes "[Multiple Checks]";
if (@queststarted == 1 && countitem(512) >= 5) {
mes "Well done, you have started the quest and brought me 5 Apples.";
@queststarted = 0;
delitem 512,5;
close;
}
mes "Please bring me 5 apples.";
@queststarted = 1;
close;
if (<condition>)
dothis;
else
dothat;
if (<condition>) {
dothis1;
dothis2;
} else {
dothat1;
dothat2;
dothat3;
}
if (<condition 1>)
dothis;
else if (<condition 2>) {
dothat;
end;
} else
dothis;
bAspd Бонус Предмета
bAspd
Сигнатура:
bonus bAspd,n;
Описание:
Attack speed + n
bHPGainValue Бонус Предмета
bHPGainValue
Сигнатура:
bonus bHPGainValue,n;
Описание:
Heals +n HP when killing an enemy with a melee-physical attack
bLongHPGainValue Бонус Предмета
bLongHPGainValue
Сигнатура:
bonus bLongHPGainValue,n;
Описание:
Heals +n HP when killing an enemy with a range-physical attack
bSpeedRate Бонус Предмета
bSpeedRate
Сигнатура:
bonus bSpeedRate,n;
Описание:
Movement speed + n% (only the highest among all is applied, won't be stacked with SC_SPEEDUP0, SC_SPEEDUP1)
Не указано
Справка по Скрипту

Для этого скрипта не найдено документированных справок.

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Справка по Скрипту

Для этого скрипта не найдено документированных справок.

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Улучшение Группа Уровень предмета Поддается улучшению Уровень оружия Уровень брони Детали
Улучшение Броня 1 Да Не указано 1 Детали

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