Gaig [2] ( Geige )
| ID 570090 |
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Цена покупки: zeny | Цена продажи: 0 zeny | Вес: 200 | Слоты: 2 | ||||||||||||||||||||||||||||||||||||||||||||||||
| Тип: Оружие. | Подтип: Музыкальный Инструмент | Пол: Мужской | Локации: Оружие | |||||||||||||||||||||||||||||||||||||||||||||||||
| Атака: 100 | Магическая атака: 260 | Диапазон: 1 | Защита: Не указано | |||||||||||||||||||||||||||||||||||||||||||||||||
| Уровень оружия: 5 | Уровень брони: Не указано | Мин. Уровень Снаряжения: 265 | Макс. Уровень Снаряжения: Не указано | |||||||||||||||||||||||||||||||||||||||||||||||||
| Поддается улучшению: 1 | Оцениваемый: 1 | Элемент: Нейтральный | Классы: Четвертые классы. | |||||||||||||||||||||||||||||||||||||||||||||||||
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Не указано
Флаги
Стакирование
Не указано
Использование
Не указано
Торговля
Задержка
Не указано
.@g = getenchantgrade();
.@r = getrefine();
bonus bVariableCastrate,-5;
bonus2 bSkillAtk,"TR_RHYTHMICAL_WAVE",15+4*(.@r/2);
bonus bMatkRate,(.@r/2);
bonus bMatk,20*(.@r/2);
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_All,15;
bonus2 bSkillAtk,"TR_RHYTHMICAL_WAVE",10;
if (.@r>=9) {
bonus bVariableCastrate,-5;
bonus bSMatk,7;
}
}
if (.@r>=12) {
bonus2 bSkillAtk,"TR_RHYTHMICAL_WAVE",15;
if (.@g>=ENCHANTGRADE_A) {
autobonus3 "{ bonus2 bMagicAtkEle,Ele_All,15; bonus2 bSkillAtk,\"TR_METALIC_FURY\",40; bonus2 bIgnoreMResRaceRate,RC_All,15; bonus2 bIgnoreMResRaceRate,RC_Player_Human,-15; bonus2 bIgnoreMResRaceRate,RC_Player_Doram,-15; }",1000,30000,"TR_SOUNDBLEND";
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus2 bMagicAtkEle,Ele_All,10;
bonus bSMatk,7;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"TR_RHYTHMICAL_WAVE",15;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bMagicAddEle,Ele_All,10;
if (.@g>=ENCHANTGRADE_A) {
bonus bSMatk,15;
}
}
}
}
Справка по Скрипту
getenchantgrade
Команда
getenchantgrade
Сигнатура:
Описание:
function is called or the specified equipment slot. If nothing is
equipped there, it returns -1.
Valid equipment slots are:
EQI_COMPOUND_ON - Item slot that calls this script (In context of item script) (default)
For a list of others equipment slots see 'getequipid'.
getrefine
Команда
getrefine
Сигнатура:
Описание:
function is called.
This function is intended for use in item scripts.
bVariableCastrate
Бонус Предмета
bVariableCastrate
Сигнатура:
Описание:
Increases variable cast time of skill sk by n% (If RENEWAL_CAST is NOT defined, this bonus is equal to bCastrate)
bSkillAtk
Бонус Предмета
bSkillAtk
Сигнатура:
Описание:
Increases damage of skill sk by n%
bMatkRate
Бонус Предмета
bMatkRate
Сигнатура:
Описание:
Magical attack power + n%
bMatk
Бонус Предмета
bMatk
Сигнатура:
Описание:
Magical attack power + n
if
Команда
if
Сигнатура:
Описание:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Пример:
bMagicAtkEle
Бонус Предмета
bMagicAtkEle
Сигнатура:
Описание:
Increases damage of e element magic by x%
bSMatk
Бонус Предмета
bSMatk
Сигнатура:
Описание:
SMatk + n
autobonus3
Команда
autobonus3
Сигнатура:
Описание:
These commands are meant to be used in item scripts only! See 'petautobonus' for pet usage.
What these commands do is 'attach' a script to the player which will get
executed on attack (or when attacked in the case of autobonus2).
Rate is the trigger rate of the script (1000 = 100%).
Duration is the time in milliseconds that the bonus will last for since the script has triggered.
Skill ID/skill name the skill which will be used as trigger to start the bonus. (autobonus3)
The optional argument 'flag' is used to classify the type of attack where the script
can trigger (it shares the same flags as the bAutoSpell bonus script):
Range criteria:
Attack type criteria:
Skill criteria:
The difference between the optional argument 'other script' and the 'bonus script' is that,
the former one triggers only when attacking(or attacked) and the latter one runs on
status calculation as well, which makes sure, within the duration, the "bonus" that get
lost on status calculation is restored. So, 'bonus script' is technically supposed to accept
"bonus" command only. And we usually use 'other script' to show visual effects.
In all cases, when the script triggers, the attached player will be the one
who holds the bonus. There is currently no way of knowing within this script
who was the other character (the attacker in autobonus2, or the target in
autobonus and autobonus3).
//Grants a 1% chance of starting the state "all stats +10" for 10 seconds when
//using weapon or misc attacks (both melee and ranged skills) and shows a special
//effect when the bonus is active.
Пример:
bIgnoreMResRaceRate
Бонус Предмета
bIgnoreMResRaceRate
Сигнатура:
Описание:
Disregard n% of the target's MRes if the target belongs to race r
bMagicAddEle
Бонус Предмета
bMagicAddEle
Сигнатура:
Описание:
+x% magical damage against element e
Не указано Справка по СкриптуДля этого скрипта не найдено документированных справок. Не указано Справка по СкриптуДля этого скрипта не найдено документированных справок. Не указано Не указано Не указано Не указано Не указано Не указано
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