Item-Kombinationen Alle auflisten

Item-Kombinationen

ID Kombinationsgröße Kombinationsgegenstände Kombinationseffekt Aktionen
5821 2 .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bSkillAtk,"CR_GRANDCROSS",20*.@r; bonus2 bSkillAtk,"SM_BASH",20*.@r; bo... Details
5822 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bSkillAtk,"CR_GRANDCROSS",20*.@r; bonus2 bSkillAtk,"SM_BASH",20*.@r; bon... Details
5823 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bSubEle,Ele_Dark,5*.@r; Details
5824 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bBaseAtk,15*.@r; bonus bMatk,15*.@r; bonus bAspdRate,2*.@r; Details
5825 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus3 bAutoSpell,"WL_HELLINFERNO",3,30; bonus2 bSkillAtk,"WL_HELLINFERNO",10*... Details
5826 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SO_DIAMONDDUST",10*.@r; bonus2 bMagicAtkEle,Ele_Water,5*.@r;... Details
5827 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SO_DIAMONDDUST",3*.@r; bonus2 bMagicAtkEle,Ele_Water,.@r; if... Details
5828 2 bonus2 bAddEle,Ele_Water,50; Details
5829 2 bonus bAtkRate,10; bonus bMatkRate,10; bonus2 bSubEle,Ele_Wind,20; Details
5830 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus bMatk,5*.@r; bonus bHealPower,2*.@r; Details
5831 2 bonus bBaseAtk,10*getequiprefinerycnt(EQI_HAND_R); Details
5832 2 bonus2 bSubEle,Ele_Holy,3*getequiprefinerycnt(EQI_HAND_L); Details
5833 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bBaseAtk,15*.@r; bonus bMatk,15*.@r; bonus2 bIgnoreMdefRaceRate,RC_All... Details
5834 2 bonus3 bAutoSpell,"WZ_METEOR",5,30; bonus2 bSkillAtk,"WZ_METEOR",10*getequiprefinerycnt(EQI_HAND_R); Details
5835 2 .@r = getequiprefinerycnt(EQI_HAND_R); if (getskilllv("SU_SPRITEMABLE") == 1) bonus3 bAutoSpell,"WL_CRIMSONROCK",5,30... Details
5836 2 .@r = getequiprefinerycnt(EQI_HAND_R); if (getskilllv("SU_SPRITEMABLE") == 1) bonus3 bAutoSpell,"WL_CRIMSONROCK",5,30... Details
5837 2 bonus bAspdRate,5; bonus2 bSkillAtk,"GC_CROSSIMPACT",10; Details
5839 2 bonus2 bSubEle,Ele_Water,30; bonus2 bSubEle,Ele_Wind,30; Details
5840 2 bonus bAspdRate,10; bonus bVariableCastrate,-10; bonus bDelayrate,-10; Details
5841 2 .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bSubClass,Class_Normal,-10; bonus2 bSubClass,Class_Boss,-10; if (eaclas... Details