Item-Kombinationen Alle auflisten

Item-Kombinationen

ID Kombinationsgröße Kombinationsgegenstände Kombinationseffekt Aktionen
5798 2 bonus bMaxHP,2000; bonus bMaxSP,200; bonus bHealPower,15; Details
5799 2 .@r = getequiprefinerycnt(EQI_ARMOR); .@shoes = getequiprefinerycnt(EQI_SHOES); bonus bLongAtkRate,5; if ((.@r + .@sh... Details
5800 2 .@r = getequiprefinerycnt(EQI_ARMOR); .@shoes = getequiprefinerycnt(EQI_SHOES); bonus bLongAtkRate,5; if ((.@r + .@sh... Details
5801 2 .@r = getequiprefinerycnt(EQI_ARMOR); .@shoes = getequiprefinerycnt(EQI_SHOES); bonus bCritAtkRate,10; if ((.@r + .@s... Details
5802 2 .@r = getequiprefinerycnt(EQI_ARMOR); .@shoes = getequiprefinerycnt(EQI_SHOES); bonus bCritAtkRate,10; if ((.@r + .@s... Details
5803 2 if (getequiprefinerycnt(EQI_ARMOR) >= 9) bonus2 bResEff,Eff_Freeze,10000; Details
5805 2 if (getequiprefinerycnt(EQI_HEAD_TOP) >= 7) autobonus "{}",20,7000,BF_WEAPON,"{ active_transform 1040,7000; }"; Details
5806 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus4 bAutoSpellOnSkill,"TK_JUMPKICK","RG_BACKSTAP",max(getskilllv("RG_BACK... Details
5807 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus4 bAutoSpellOnSkill,"TK_JUMPKICK","RG_BACKSTAP",max(getskilllv("RG_BACK... Details
5808 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus4 bAutoSpellOnSkill,"TK_JUMPKICK","RG_BACKSTAP",max(getskilllv("RG_BACK... Details
5809 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus4 bAutoSpellOnSkill,"TK_JUMPKICK","RG_BACKSTAP",max(getskilllv("RG_BACK... Details
5810 2 bonus2 bAddRace,RC_Fish,15; bonus2 bMagicAddRace,RC_Fish,15; bonus2 bAddEle,Ele_Water,15; bonus2 bMagicAddEle,Ele_Wat... Details
5811 2 bonus2 bResEff,Eff_Freeze,10000; autobonus "{ bonus bAspdRate,70; bonus bVariableCastrate,-70; bonus bDelayrate,-70; ... Details
5812 2 skill "RA_CAMOUFLAGE",5; Details
5813 2 bonus bMatkRate,10; bonus2 bVariableCastrate,"SL_KAIZEL",-50; Details
5814 2 bonus bAtkRate,15; skill "PA_GOSPEL",10; Details
5815 2 bonus bMaxHPrate,15; bonus2 bSubEle,Ele_Dark,10; Details
5816 2 bonus bMatkRate,10; skill "WL_DRAINLIFE",5; Details
5817 2 .@r = getequiprefinerycnt(EQI_ARMOR); skill "NPC_STONESKIN",1; bonus2 bSkillCooldown,"NPC_STONESKIN",-2000*.@r; Details
5818 2 bonus3 bAutoSpellWhenHit,"NPC_STONESKIN",6,50; Details