| 172 |
2 |
|
bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; |
Details
|
| 173 |
2 |
|
bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; |
Details
|
| 174 |
2 |
|
bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; |
Details
|
| 175 |
2 |
|
bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; |
Details
|
| 176 |
2 |
|
bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; |
Details
|
| 185 |
2 |
|
.@weapon = getequiprefinerycnt(EQI_HAND_R); .@eq = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,"WL_CRIMSONROCK... |
Details
|
| 187 |
2 |
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000,BF_MAGIC; |
Details
|
| 188 |
2 |
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000,BF_MAGIC; |
Details
|
| 189 |
2 |
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000,BF_MAGIC; |
Details
|
| 190 |
2 |
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000,BF_MAGIC; |
Details
|
| 191 |
2 |
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000,BF_MAGIC; |
Details
|
| 192 |
2 |
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000,BF_MAGIC; |
Details
|
| 193 |
2 |
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000,BF_MAGIC; |
Details
|
| 194 |
2 |
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000,BF_MAGIC; |
Details
|
| 195 |
2 |
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000,BF_MAGIC; |
Details
|
| 196 |
2 |
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000,BF_MAGIC; |
Details
|
| 197 |
2 |
|
bonus bMatk,50; .@eq = getequiprefinerycnt(EQI_GARMENT); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 &&... |
Details
|
| 213 |
2 |
|
bonus bVariableCastrate,-10; |
Details
|
| 214 |
2 |
|
bonus bVariableCastrate,-10; |
Details
|
| 215 |
2 |
|
bonus bVariableCastrate,-10; |
Details
|