Item Details

Blood Eater [2] ( Bloody_Eater )

ID 1182 Blood Eater [2]
Blood Eater [2] Buy Price: 20 zeny Sell Price: 10 zeny Weight: 120 Slots: 2
Type: Weapon item. Sub Type: Two-Handed Sword Gender: Both Locations: Right_Hand + Left_Hand
Attack: 200 Magic Attack: Not specified Range: 1 Defense: Not specified
Weapon Level: 4 Armor Level: Not specified Min. Equip Level: 50 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Ghost Classes: Transcendent classes (no Transcendent-Third classes)., Fourth classes., All Transcendent classes., All Third classes.

Uma espada mágica que possui uma aura negra.
Recupera 100 de HP ao derrotar monstros.
Ao realizar ataques físicos:
0,1% de chance de ativar um [efeito] por 5 segundos.
Efeito:
ATQ +50. CRIT +100.
Tipo: Espada de Duas Mãos
Ataque: 200
Propriedade: Fantasma
Peso: 120
Nível da arma: 4
Nível necessário: 50
Classes: Espadachins T. e evoluções

A magical sword which releases a dismal black aura.
Class: Two-Handed Sword
Attack: 200
Property: Ghost
Weight: 120
Weapon Level: 40
Requires Level: 80
Usable By: Lord Knight Jobs, Paladin Jobs
Restores 100 HP to the user when a monster is killed by a short-ranged attack.
Adds a 0.1% chance of buffing the user for 5 seconds when performing a physical attack; Crit + 100.

A magical sword that releases a dismal black aura.
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CRIT +100, ATK +50 for 5 seconds when dealing melee physical damage.
HP +100 when killing a monster with a melee attack.
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Class: Two-handed Sword
Property: Ghost
Attack: 200
Weight: 120
Weapon Level: 4
Required Level: 50
Jobs: Transcendent Swordsman

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
bonus bAtkEle,Ele_Ghost;
autobonus "{ bonus bCritical,100; bonus bBaseAtk,50; }",1,5000,0,"{ specialeffect2 EF_FIRESPLASHHIT; }";
bonus bHPGainValue,100;
Not specified
Not specified