Item Details

Rental Executioner ( F_Executioner_C )

ID 1194 Rental Executioner
Rental Executioner Buy Price: 2 zeny Sell Price: 1 zeny Weight: 0 Slots: Not specified
Type: Weapon item. Sub Type: Two-Handed Sword Gender: Both Locations: Right_Hand + Left_Hand
Attack: 190 Magic Attack: Not specified Range: 1 Defense: Not specified
Weapon Level: 4 Armor Level: Not specified Min. Equip Level: Not specified Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Dark Classes: Not specified

A gruesome sword used to behead criminals judged with the death penalty.
Account Bound
Rental Item
Class: Two-Handed Sword
Attack: 190
Property: Shadow
Weight: 0
Weapon Level: 4
Requires Level: 1
Usable By: Swordman Jobs
Increases physical damage on Demi-Human race targets by 20%.
Increases damage taken from Demi-Human race enemies by 10%.
Bypass 100% of Def of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 20%.
Increases damage taken from Human Player race enemies by 10%.
Bypass 100% of Def of Human Player race targets when performing a physical attack.

Account Bound.
A gruesome sword used to behead criminals judged with the death penalty.
Rental Item
-------------
Type: Weapon
Class: Two-Handed Sword
Attack: 190
Property: Shadow
Weight: 0
Weapon Level: 4
Required Level: 1
Jobs: Swordsman Jobs
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Increases physical damage on Demi-Human race targets by 20%.
Pierces 100% of DEF on Demi-Human race targets when performing a physical attack.
Increases physical damage taken from Demi-Human race targets by 10%.

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
bonus bAtkEle,Ele_Dark;
bonus2 bAddRace,RC_DemiHuman,20;
bonus2 bSubRace,RC_DemiHuman,-10;
bonus bIgnoreDefRace,RC_DemiHuman;
bonus2 bAddRace,RC_Player_Human,20;
bonus2 bSubRace,RC_Player_Human,-10;
bonus bIgnoreDefRace,RC_Player_Human;
Not specified
Not specified