Soldier Rifle ( BF_Rifle1 )
| ID 13171 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 0 | Slots: Not specified | ||||||||||||||||||||||||||||||||||||
| Type: Weapon item. | Sub Type: Rifle | Gender: Both | Locations: Right_Hand + Left_Hand | |||||||||||||||||||||||||||||||||||||
| Attack: 50 | Magic Attack: Not specified | Range: 9 | Defense: Not specified | |||||||||||||||||||||||||||||||||||||
| Weapon Level: 3 | Armor Level: Not specified | Min. Equip Level: 80 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||
| Refineable: 1 | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||||||||||||||||||
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Um rifle criado para batalhas de curto e médio alcance contra Humanoides. Rifle yang dibuat untuk pertarungan jarak dekat dan menengah melawan Demihuman dan mengurangi waktu untuk mencari sasaran karena dirancang untuk mengurang getaran tangan. A rifle that has been designed specifically for battles against humans. Character Bound. Not specified
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bVariableCastrate,"GS_TRACKING",-25; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; Script References
bDex
Item Bonus
bDex
Signature:
Description:
DEX + n
bHit
Item Bonus
bHit
Signature:
Description:
Hit + n
bCritical
Item Bonus
bCritical
Signature:
Description:
Critical + n
bAddRace
Item Bonus
bAddRace
Signature:
Description:
+x% physical damage against race r
bVariableCastrate
Item Bonus
bVariableCastrate
Signature:
Description:
Increases variable cast time of skill sk by n% (If RENEWAL_CAST is NOT defined, this bonus is equal to bCastrate)
bIgnoreDefRaceRate
Item Bonus
bIgnoreDefRaceRate
Signature:
Description:
Disregard n% of the target's DEF if the target belongs to race r
bUnbreakableWeapon
Item Bonus
bUnbreakableWeapon
Signature:
Description:
Weapon cannot be damaged/broken by any means
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified Not specified Not specified Not specified Not specified Not specified |
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