Item Details

Glorious Rifle ( Krieger_Rifle1 )

ID 13176 Glorious Rifle
Glorious Rifle Buy Price: zeny Sell Price: 0 zeny Weight: 0 Slots: Not specified
Type: Weapon item. Sub Type: Rifle Gender: Both Locations: Right_Hand + Left_Hand
Attack: 90 Magic Attack: Not specified Range: 9 Defense: Not specified
Weapon Level: 4 Armor Level: Not specified Min. Equip Level: 80 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Rifle fabricado no Reino Maroll.
Indestrutível em batalha.
Dano de [Ataque Triplo] +30%.
Dano físico contra as raças Humanoide e Humano +75%.
Ignora 20% da DEF das raças Humanoide e Humano.
Se refinada em +6 ou mais:
Ignora +5% adicional da DEF das raças Humanoide e Humano.
Ativa [Carniceiro] nv. 1.
Se refinada em +9 ou mais:
Dano de [Rastrear o Alvo] +3% por refino.
Tempo de conjuração de [Rastrear o Alvo] -25%.
[Carniceiro] nv. 1
Aumenta o dano físico contra as raças Humanoide e Humano de acordo com o refino.
Refino +6: 4%.
Refino +7: 9%.
Refino +8: 16%.
Refino +9: 25%.
Refino +10: 36%.
Refino +11: 49%.
Refino +12: 64%.
Refino +13: 81%.
Refino +14: 100%.
Tipo: Rifle
Ataque: 90
Peso: 0
Nível da Arma: 4
Nível necessário: 80
Classes que utilizam: Justiceiro

A weapon that has been designed specifically for battles against humans.
Account Bound
Class: Rifle
Attack: 90
Property: Neutral
Weight: 0
Weapon Level: 4
Requires Level: 80
Usable By: Gunslinger Jobs
Increases physical damage on Demi-Human race targets by 75%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 75%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
Increases the damage of Triple Action by 30%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 1 Slaughter.
If upgrade level is +9 or higher,
Increases the variable casting time of Tracking by 25%.
Increases the damage of Tracking by 3% per upgrade level of the item.

Character Bound.
Ignores physical defense of Human and Demihuman enemies +20%.
Weapon damage to Human and Demi-Humans by formula +(75%+([refine lv - 4] *[refine lv - 4]))
[Triple Action] damage +30%.
Indestructible.
-------------
[If refine lv +6]
Physical defense of Human and Demihuman enemies -5%.
-------------
[If refine lv +9]
Variable Casting Time of[Tracking] +25%
Damage of[Tracking] +3% for each refine lv.
[If refine lv +11 and higher]
There are no additions to the characteristics
-------------
Class: Rifle
Attack: 90
Weight: 0
Weapon Level: 4
Required Level: 80
Job: Gunslinger

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Can be dropped: Can be traded: Can be traded with partner: Can be sold to NPC:
Can be placed in the cart: Can be placed in the storage: Can be placed in guild storage: Can be put in a mail:
Can be put in an auction: Delay:
bonus2 bAddRace,RC_DemiHuman,75;
bonus2 bAddRace,RC_Player_Human,75;
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,20;
bonus2 bSkillAtk,"GS_TRIPLEACTION",30;
bonus bUnbreakableWeapon;
.@r = getrefine();
if (.@r>5) {
   bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);
   bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);
   bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;
   bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;
}
if (.@r>8) {
   bonus2 bVariableCastrate,"GS_TRACKING",-25;
   bonus2 bSkillAtk,"GS_TRACKING",.@r * 3;
}
Not specified
Not specified

Not specified