Item Details

Crimson Huuma Shuriken [2] ( Scarlet_Huuma )

ID 13327 Crimson Huuma Shuriken [2]
Crimson Huuma Shuriken [2] Buy Price: 20 zeny Sell Price: 10 zeny Weight: 100 Slots: 2
Type: Weapon item. Sub Type: Fuuma Shuriken Gender: Both Locations: Right_Hand + Left_Hand
Attack: 100 Magic Attack: Not specified Range: 1 Defense: Not specified
Weapon Level: 3 Armor Level: Not specified Min. Equip Level: 70 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Arma forjada com pedaços de Rubi. Emana um brilho vermelho.
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Indestrutível em batalha.
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A cada 10 níveis de base a partir do 70: ATQ +5.
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Bônus de acordo com o refino até o +15:
ATQ +(refino × refino).
ATQM +(refino × refino)/2.
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Tipo: Shuriken Huuma
ATQ: 100 ATQM: 0
Peso: 100
Nível da arma: 3
Nível necessário: 70
Classes: Ninjas e evoluções

A wind shuriken emitting a red aura.
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Type: Weapon
Class: Huuma
Attack: 100
Property: Neutral
Weight: 100
Weapon Level: 3
Required Level: 70
Required Job: Ninja Jobs
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ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15.
MATK + (Upgrade Level * Upgrade Level) / 2 up to a maximum Upgrade Level of 15.
This item is indestructible in battle.
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If the user's base level is 70 or higher,
For every 10 base levels, ATK + 5.

A wind shuriken emitting a red aura.
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ATK +(refine*refine).
MATK +(refine*refine)/2.
[If refine level +15 or higher]
No additional bonuses.
[If base level 71 or higher]
ATK +5 for every 10 base levels.
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Class: Huuma Shuriken
Attack: 100
Weight: 100
Weapon Level: 3
Required Level: 70
Jobs: Ninja Jobs

Tengu (0.50%)
Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
bonus bUnbreakableWeapon;
.@r = getrefine();
bonus bBaseAtk,(.@r<=15?pow(.@r,2):225);
bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225);
if (BaseLevel>70)
   bonus bBaseAtk,(((BaseLevel-70)/10)*5);
Not specified
Not specified

Not specified