Item Details

Dead Tree Cane Staff ( Dead_Tree_Cane )

ID 1643 Dead Tree Cane Staff
Dead Tree Cane Staff Buy Price: 20 zeny Sell Price: 10 zeny Weight: 10 Slots: Not specified
Type: Weapon item. Sub Type: Staff Gender: Both Locations: Weapon
Attack: 100 Magic Attack: 155 Range: 1 Defense: Not specified
Weapon Level: 4 Armor Level: Not specified Min. Equip Level: 70 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Um cajado feito de madeira mágica. Ele possui um grande poder mágico, mas faz você parecer um velho.
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Indestrutível em batalha.
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INT +4.
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A cada refino a partir do +6:
INT +1.
HP máx. -200.
SP máx. -100.
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Tipo: Cajado
ATQ: 100 ATQM: 155
Peso: 10
Nível da arma: 4
Nível necessário: 70
Classes: Noviços, Magos, Espiritualistas e evoluções

A staff made out of magical wood. It possesses huge magical power, but it will make you look like an elder.
Class: One-Handed Staff
Attack: 100
Magic Attack: 155
Property: Neutral
Weight: 10
Weapon Level: 4
Requires Level: 70
Usable By: Acolyte Jobs, Mage Jobs, Soul Linker
Int + 4

If upgrade level is +6 or higher,
Max HP - 200
Max SP - 100
Additional Int + 1 per upgrade level of the item.

A staff made out of magical wood. It contains huge magical power, but it will make you look like an elder.
Int +4
Matk +155
[If refined to +6 or higher]
Int +1 for each refine level (starting from +6)
Max HP -200
Max SP -100
Class: One-handed Staff
Property: Neutral
Attack: 100
Weight: 10
Weapon Level: 4
Required Level: 70
Jobs: Acolyte / Mage / Soul Linker

Ancient Tree (0.05%)
Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
bonus bInt,4;
.@r = getrefine();
if (.@r>5) {
   bonus bInt,.@r-5;
   bonus bMaxHP,-200;
   bonus bMaxSP,-100;
}
Not specified
Not specified