Item Details

Old Bone Circlet [1] ( Old_Circlet_Of_Bone )

ID 18982 Old Bone Circlet [1]
Old Bone Circlet [1] Buy Price: 10 zeny Sell Price: 5 zeny Weight: 10 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Upper Headgear
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 10
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 170 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Fourth classes., All Third classes.

Um diadema antigo, mas que parece ter sido guardado com muito carinho por alguém.
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Todos os atributos +1.
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A cada refino:
Dano crítico +1%.
Velocidade de ataque +1%.
A cada 2 refinos:
HP e SP máx. +1%.
Dano de [Castigo de Loki] +20%.
Dano de [Lâminas Retalhadoras] +10%.
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Tipo: Equip. para Cabeça
Equipa em: Topo
DEF: 10 DEFM: 0
Peso: 10
Nível necessário: 170
Classes: Sicários e evoluções

Cannot be traded.
All Stats + 1.
Increase critical damage by 1% and increase attack speed by 1% per 1 refine level.
MaxHP, MaxSP +1% per 2 refine levels.
Increase damage of Cross Impact by 15% per 2 refine levels.
Increase damage of Cross Ripper Slasher by 20% per 2 refine levels.
Type : Helm Defense : 10
Location : Upper Weight : 10
Required Level : 170
Class : Guillotine Cross

Account Bound.
An old, abandoned bone circlet that emanates a mysterious aura.
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All stats +1.
[For each refine Lv]
Critical damage +1%.
ASPD +1%.
[For each 2 refine Lv]
Max HP and SP +1%.
[Cross Impact] damage +10%.
[Cross Ripper Slasher] damage +20%.
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Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Job: Guillotine Cross

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in storage: Can be dropped: Can be traded: Can be traded with partner:
Can be sold to NPC: Can be placed in the cart: Can be placed in the storage: Can be placed in guild storage:
Can be put in a mail: Can be put in an auction: Delay:
.@r = getrefine();
bonus bAllStats,1;
bonus bCritAtkRate,.@r;
bonus bAspdRate,.@r;
bonus bMaxHPrate,(.@r/2);
bonus bMaxSPrate,(.@r/2);
bonus2 bSkillAtk,"GC_CROSSIMPACT",15*(.@r/2);
bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20*(.@r/2);
Not specified
Not specified

Not specified