Item Details

Sentimental Fragment ( Pieces_Of_Sentiment )

ID 22687 Sentimental Fragment
Sentimental Fragment Buy Price: zeny Sell Price: 0 zeny Weight: 0 Slots: Not specified
Type: Usable with delayed consumption (item is lost from inventory after selecting a target, for use with skills and pet lures) Sub Type: Not specified Gender: Both Locations: Not specified
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: Not specified Min. Equip Level: 100 Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Um fragmento da memória daqueles que habitam a Tumba da Honra. Parece ter diversos efeitos.
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Se estiver longe do mapa, teleporta o usuário para a Tumba da Honra.
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Recarga: 5 segundos
Nível necessário: 100
Peso: 0,1

Kepingan energi yang terbentuk dari ingatan prajurit yang bersemayam di makam kehormatan. Ada keinginan untuk pulang jika jauh dari sumber energi. Bila digunakan, pemakainya akan dikirim ke Tomb of Honor.
Cooldown : 5 detik
Lv. Minimum : 100
Berat : 0.1

A fragment of energy formed from the memories of those in the tomb of honor. It can send the user to the tomb when consumed.
This item has a 5 second cooldown.
Class: Generic
Weight: 0.1
Required Level: 100

A fragment of energy formed from the memories of those in the tomb of honor. It can send the user to the tomb when consumed.
This item has a 5 second cooldown.
Weight: 0.1
Required Level: 100

All

Flags
Can be added to a player buying store? Yes
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Has usage delay? Yes
Status Shared cooldown for a specific set of skills (group F).
Duration 5000
callfunc("F_Pieces_Of_Sentiment");
Script References
callfunc Command
callfunc
Signature:
callfunc "<function>"{,<argument>,...<argument>};
callfunc("<function>"{,<argument>,...<argument>})
Description:
This command lets you call up a function NPC. A function NPC can be called from any script on any map server. Using the 'return' command it will come back to the place that called it. which will be available there with getarg() (see 'getargcallfunc' script command. Note: !! A user-defined function must be declared /before/ a script attempts to !! call it. That is to say, any functions should be placed above scripts or NPCs !! (or loaded in a separate file first) before attempting to call them directly.
Example:
place,50,50,6%TAB%script%TAB%Woman%TAB%115,{
mes "[Woman]"
mes "Let's see if you win...";
callfunc "funcNPC";
mes "Well done, you have won!";
close;
}
function%TAB%script%TAB%funcNPC%TAB%{
.@win = rand(2);
if (.@win == 0)
return;
mes "Sorry, you lost.";
close;
}
place,50,50,6%TAB%script%TAB%Man%TAB%115,{
mes "[Man]"
mes "Gimme a number!";
next;
input .@number;
if (callfunc("OddFunc",.@number)) mes "It's Odd!";
close;
}
function%TAB%script%TAB%OddFunc%TAB%{
if (getarg(0)%2 == 0)
return 0;// it's even
return 1;// it's odd
}
function<tab>script<tab>SayHello<tab>{
mes "Hello " + getarg(0);
return 0;
}
place,50,50,6<tab>script<tab>Man<tab>115,{
mes "[Man]";
SayHello strcharinfo(0);
close;
}
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Script References

No documented script references were detected.

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Script References

No documented script references were detected.

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