Armadura desenvolvida para o guerreiro que toma a frente da batalha.
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DEFM +2.
HP máx. +150.
Resistência as raças Humano e Humanoide +2%.
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Conjunto
[Botas de Batalha]
[Manteau do Comandante]
INT +3.
HP máx. +12%.
Efetividade de cura +6%.
Conjuração variável de [Luz Divina] -50%.
Resistência a todas as outras raças -200%.
Ao receber danos físicos:
3% de chance de ativar um [efeito] por 10 segundos.
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Efeito:
Encanta a armadura com propriedade Fantasma.
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Tipo: Armadura
Defesa: 25
Peso: 0
Nível necessário: 80
Classes: Noviços e evoluções
Designed to be used by responsible warriors who take charge of the survival of the guild or party. It gives off multiple effects when compounded as a set.
Account Bound
Class: Armor
Defense: 25
Weight: 0
Requires Level: 80
Usable By: Acolyte Jobs
Max HP + 150
Mdef + 2
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Human Player race enemies by 2%.
Set Bonus
Medic's Robe [1]
Combat Boots [1]
Commander's Manteau [1]
Int + 3
Max HP + 12%
Reduces the variable casting time of Holy Light by 50%.
Increases the recovery rate of recovery skills by 6%.
Increases damage taken from All Race enemies except Demi-Human by 300%.
Increases damage taken from All Race enemies except Human Player by 300%.
Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.
Character Bound.
Designed to be used by responsible warriors who take charge of the survival of the guild or party.
It gives off multiple effects when compounded as a set.
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Damage from Human and Demihuman enemies -2%.
MHP +150. MDEF +2.
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[Bonus Set]
- Medic's Robe2380
- Combat Boots2436
- Commander's Manteau2539
INT +3.
Max. HP +12%.
[Holy Light] variable casting time -50%,
Effectiveness of healing skills +6%,
Has a chance of enchanting armor with the Ghost property for 10 sec. when receiving physical damage.
Resist to damage of Human and Demihuman enemies +200%.
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Class: Armor
Defense: 3
Weight: 0
Required Level: 80
Jobs: Acolyte