Item Details

Ancient Shadow Armor ( S_Ancient_Armor )

ID 24029 Ancient Shadow Armor
Ancient Shadow Armor Buy Price: zeny Sell Price: 0 zeny Weight: 0 Slots: Not specified
Type: Shadow Equipment item. Sub Type: Not specified Gender: Both Locations: Shadow Armor
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: Not specified Min. Equip Level: 1 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Malha usada por baixo da armadura convencional.
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HP máx. +10 por refino.
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Precisão +10.
Refino +7 ou mais:
Precisão +10 adicional.
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Tipo: Equip. Sombrio
Posição: Malha
Peso: 0 Nv. mín.: 1
Classes: Todas

An armor worn to enhance accuracy.
Class: Shadow Armor
Weight: 0
Requires Level: 1
Usable By: All Jobs
Max HP + 10 per upgrade level of the item.
Hit + 10
If upgrade level is +7 or higher,
Additional Hit + 10
Set Bonus
Ancient Shadow Armor
Kingbird's Shadow Weapon
ATK + 1 per upgrade level of Ancient Shadow Armor and Kingbird's Shadow Weapon.
If the combined upgrade levels of Ancient Shadow Armor and Kingbird's Shadow Weapon are +15 or higher,
Increases long-ranged damage on targets by 1%.

Can be equipped alone but needs a set to have any effect.
HIT + 10.
When refined to +7, +10 HIT
When equipped with Kingbird's Shadow Weapon increase ATK by the sum of the combined refine levels.
When the combined sum of refine is over 15, increases additional long distance damage by 1%.
Class: Shadow Armor
Location: Armor
Weight: 0
Required Level: 1
Job: All

All

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
bonus bMaxHP,.@r*10;
bonus bHit,10;
if (.@r>6) {
   bonus bHit,10;
}
Not specified
Not specified