Item Details

Illusion Spectral Spear [1] ( Spectral_Spear_IL )

ID 26007 Illusion Spectral Spear [1]
Illusion Spectral Spear [1] Buy Price: 20 zeny Sell Price: 10 zeny Weight: 200 Slots: 1
Type: Weapon item. Sub Type: Two-Handed Spear Gender: Both Locations: Right_Hand + Left_Hand
Attack: 240 Magic Attack: Not specified Range: 3 Defense: Not specified
Weapon Level: 4 Armor Level: Not specified Min. Equip Level: 99 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Forjada pela sede de vingança, essa lança é capaz de dominar a mente do seu usuário.
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Dano físico contra a raça Demônio +20%.
Dano físico contra as propriedades Sombrio e Maldito +20%.
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Resistência a propriedade Sombrio +10%.
Resistência as raças Demônio e Morto-Vivo +10%.
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Ao derrotar monstros com ataques físicos:
Regenera 50 de HP.
Regenera 1 de SP a cada 2 refinos.
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A cada 2 refinos:
Resistência a propriedade Sombrio +3%.
Resistência as raças Demônio e Morto-Vivo +3%.
Dano físico contra a raça Demônio +3%.
Dano físico contra as propriedades Sombrio e Maldito +3%.
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Ao realizar ataques físicos:
10% de chance de infligir Caos no usuário.
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Conjunto
[Sapato Ilusional]
Velocidade de ataque +8%.
Arma e Calçado refinados no +7:
Dano de [Toque do Oblívio] +20%.
Soma dos refinos 18 ou mais:
Dano físico a distância +10%.
Soma dos refinos 22 ou mais:
Dano de [Toque do Oblívio] +30% adicional.
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Tipo: Lança de Duas Mãos
ATQ: 240 ATQM: 0
Peso: 200
Nível da arma: 4
Nível necessário: 99
Classes: Espadachins e evoluções

Tombak yang dibuat dengan mengorbankan nyawa penempanya.
Berhati hati lah saaat memakai tombak ini.
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Menambah damage ke tipe Demon sebesar 20%.
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Tiap 2 level tempa, Tambahan damage ke Demon sebesar 3%.
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Menambah damage fisik ke Elemen Shadow dan Undead sebesar 20%.
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Jenis : Two-handed Spear
Attack : 240
Level Senjata : 4
Berat : 200
Lv minimal : 99
Job: Swordman Class

The creator of this formidable Two-Handed Spear sacrificed his own life to forge it, resulting in a curse that will try to dominate the wearer's soul.
Class: Two-Handed Spear
Attack: 240
Property: Neutral
Weight: 200
Weapon Level: 4
Requires Level: 99
Usable By: Swordman Jobs
Increases physical damage on Demon race targets by 20%.
Increases physical damage on Demon race targets by an additional 3% per 2 upgrade levels of the item.
Increases physical damage on Shadow and Undead property targets by 20%.
Increases physical damage on Shadow and Undead property targets by an additional 3% per 2 upgrade levels of the item.
Reduces damage taken from Demon and Undead race enemies by 10%.
Reduces damage taken from Demon and Undead race enemies by an additional 3% per 2 upgrade levels of the item.
Reduces damage taken from Shadow property attacks by 10%.
Reduces damage taken from Shadow property attacks by an additional 3% per 2 upgrade levels of the item.
Restores 50 HP to the user when a monster is killed by a physical attack.
Restores 1 SP to the user when a monster is killed by a physical attack per 2 upgrade levels of the item.
Adds a 10% chance of inflicting Chaos on the user when performing a short-ranged attack.
Set Bonus
Illusion Shoes
Illusion Spectral Spear
Aspd + 8%
If Illusion Shoes and Illusion Spectral Spear upgrade level is +7 or higher,
Increases the damage of Banishing Point by 20%.
If the combined upgrade levels of Illusion Shoes and Illusion Spectral Spear are +18 or higher,
Increases long-ranged damage on targets by 10%.
If the combined upgrade levels of Illusion Shoes and Illusion Spectral Spear are +22 or higher,
Increases the damage of Banishing Point by an additional 30%.

The creator of this formidable Two-Handed Spear sacrificed his own life to forge it, resulting in a curse that will try to dominate the wearer's soul.
Class: Two-Handed Spear
Attack: 240
Property: Neutral
Weight: 200
Weapon Level: 4
Requires Level: 99
Usable By: Swordman Jobs
Increases physical damage on Demon race targets by 20%.
Increases physical damage on Demon race targets by an additional 3% per 2 upgrade levels of the item.
Increases physical damage on Shadow and Undead property targets by 20%.
Increases physical damage on Shadow and Undead property targets by an additional 3% per 2 upgrade levels of the item.
Reduces damage taken from Demon and Undead race enemies by 10%.
Reduces damage taken from Demon and Undead race enemies by an additional 3% per 2 upgrade levels of the item.
Reduces damage taken from Shadow property attacks by 10%.
Reduces damage taken from Shadow property attacks by an additional 3% per 2 upgrade levels of the item.
Restores 50 HP to the user when a monster is killed by a physical attack.
Restores 1 SP to the user when a monster is killed by a physical attack per 2 upgrade levels of the item.
Adds a 10% chance of inflicting Chaos on the user when performing a short-ranged attack.
Set Bonus
Illusion Leg
Illusion Spectral Spear
Aspd + 8%
If Illusion Leg and Illusion Spectral Spear upgrade level is +7 or higher,
Increases the damage of Banishing Point by 20%.
If the combined upgrade levels of Illusion Leg and Illusion Spectral Spear are +18 or higher,
Increases long-ranged damage on targets by 10%.
If the combined upgrade levels of Illusion Leg and Illusion Spectral Spear are +22 or higher,
Increases the damage of Banishing Point by an additional 30%.

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
.@r = getrefine();
.@val = 3*(.@r/2);
bonus2 bSubRace,RC_Undead,10+.@val;
bonus2 bSubRace,RC_Demon,10+.@val;
bonus2 bSubEle,Ele_Dark,10+.@val;
bonus2 bAddEle,Ele_Dark,20+.@val;
bonus2 bAddEle,Ele_Undead,20+.@val;
bonus2 bAddRace,RC_Demon,20+.@val;
bonus bHPGainValue,50;
bonus bSPGainValue,(.@r/2);
bonus2 bAddEff2,Eff_Confusion,1000;
Script References
getrefine Command
getrefine
Signature:
getrefine()
Description:
function is called. This function is intended for use in item scripts.
bSubRace Item Bonus
bSubRace
Signature:
bonus3 bSubRace,r,x,bf;
Description:
+x% damage reduction against race r with trigger criteria bf
bSubEle Item Bonus
bSubEle
Signature:
bonus3 bSubEle,e,x,bf;
Description:
+x% damage reduction against attack element e with trigger criteria bf
bAddEle Item Bonus
bAddEle
Signature:
bonus3 bAddEle,e,x,bf;
Description:
+x% physical damage against element e with trigger criteria bf
bAddRace Item Bonus
bAddRace
Signature:
bonus2 bAddRace,r,x;
Description:
+x% physical damage against race r
bHPGainValue Item Bonus
bHPGainValue
Signature:
bonus bHPGainValue,n;
Description:
Heals +n HP when killing an enemy with a melee-physical attack
bSPGainValue Item Bonus
bSPGainValue
Signature:
bonus bSPGainValue,n;
Description:
Heals +n SP when killing an enemy with a melee-physical attack
bAddEff2 Item Bonus
bAddEff2
Signature:
bonus2 bAddEff2,eff,n;
Description:
Adds a n/100% chance to cause status eff on self when attacking
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

Not specified

Not specified

Not specified

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Not specified

Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Weapon 4 Yes 4 Not specified Details

Not specified