Ancient Stalactic Golem Card ( Ancient_Sta_Golem_Card )
ID 27292 |
![]() |
|||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
Buy Price: 20 zeny | Sell Price: 10 zeny | Weight: 1 | Slots: Not specified | ||||||||||||||||||||||||
Type: Card item. | Sub Type: Not specified | Gender: Both | Locations: Garment/Robe | |||||||||||||||||||||||||
Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: Not specified | |||||||||||||||||||||||||
Weapon Level: Not specified | Armor Level: Not specified | Min. Equip Level: Not specified | Max. Equip Level: Not specified | |||||||||||||||||||||||||
Refineable: Not specified | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||||||
A cada 10 de VIT base: For every 10 base VIT, MHP + 150, increase ASPD by 1%. For every 10 base VIT, Max HP + 150 and increase ASPD by 1% (reduces delay after attack by 1%). All
.@vit = readparam(bVit); .@val = .@vit/10; if (.@val) { bonus bAspdRate,.@val; bonus bMaxHP,(150*.@val); if (.@vit >= 120) { bonus bDelayrate,-3; } } Not specified Not specified |