Item Details

Burning Rose [2] ( Burning_Rose )

ID 28225 Burning Rose [2]
Burning Rose [2] Buy Price: 20 zeny Sell Price: 10 zeny Weight: 250 Slots: 2
Type: Weapon item. Sub Type: Gatling Gun Gender: Both Locations: Right_Hand + Left_Hand
Attack: 200 Magic Attack: Not specified Range: 9 Defense: Not specified
Weapon Level: 3 Armor Level: Not specified Min. Equip Level: 120 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

A velocidade de disparos dessa metralhadora é tão impressionante que o cano da arma fica extremamente quente.
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Dano físico a distância +15%.
Refino +7 ou mais:
Dano de [Disparo Labareda] +30%.
Refino +9 ou mais:
Recarga de [Disparo Labareda] -1 segundo.
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Tipo: Metralhadora
ATQ: 200 ATQM: 0
Peso: 250
Nível da arma: 3
Nível necessário: 120
Classes: Justiceiros e evoluções

The name derives from the fact that the gun goes red from overheating.

Increases long-ranged physical damage on targets by 15%.
If refined to 7 or higher,
Increases the damage of Fire Rain by 30%.
If refined to 9 or higher,
Reduces the cooldown of Fire Rain by 1 second.

Class: Gatling Gun
Attack: 200
Property: Neutral
Weight: 250
Weapon Level: 3
Requires Level: 120
Usable By: Rebel

The name derives from the fact that the gun goes red from overheating.
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Long-range physical damage +15%.
[If refine Lv 7 or higher]
Fire Rain damage +30%.
[If refine Lv 9 or higher]
Cooldown of Fire Rain -1 sec.
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Class: Gatling Gun
Attack: 200
Property: Neutral
Weight: 250
Weapon Level: 3
Required Level: 120
Usable By: Rebellion

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
bonus bLongAtkRate,15;
if (.@r >= 7) {
   bonus2 bSkillAtk,"RL_FIRE_RAIN",30;
   if (.@r >= 9) {
      bonus2 bSkillCooldown,"RL_FIRE_RAIN",-1000;
   }
}
Not specified
Not specified

Not specified