Item Details

Purified Knight's Shield [1] ( Bloody_Knight_Shield__ )

ID 28946 Purified Knight's Shield [1]
Purified Knight's Shield [1] Buy Price: zeny Sell Price: 0 zeny Weight: 80 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Shield
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 1 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Escudo gigante usado pelo Cavaleiro Sanguinário.
Não é comum encontrá-lo limpo.
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ATQ da arma +5%.
Dano mágico +5%.
Velocidade de ataque +10%.
Resistência a oponentes de todas as propriedades +10%.
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Ao receber danos físicos ou mágicos:
3% de chance de ativar o [efeito A] por 6 segundos.
Ao realizar ataques físicos ou mágicos:
3% de chance de ativar o [efeito B] por 6 segundos.
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Refino +7 ou mais:
ATQ e ATQM +20.
Refino +9 ou mais:
Velocidade de ataque +2.
Refino +12 ou mais:
Pós-conjuração -5%.
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Efeito A:
Recupera 50 de SP por segundo.
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Efeito B:
Recupera 300 de HP por segundo.
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Tipo: Escudo
DEF: 0 DEFM: 0
Peso: 80
Nível necessário: 1
Classes: Todas

Shield yang sudah dimurnikan dari segala jenis kutukan yang ada.
Kekuatannya yang terhalang energi jahat sekarang sudah muncul kembali.
_
Menambah Atk speed (mengurangi delay after attack sebesar 10%)
ATK + 5%, MATK + 5%.
Mengurangi serangan yang diterima dari Semua element monster sebesar 10%.
Saat terkena damage, terdapat kemungkinan recovery 50 SP per detik selama 5 detik.
Saat menyerang dengan serangan fisik atau magic, terdapan kemungkinan recovery 300 HP per detik selama 5 detik.
Jika Tingkat tempat +7 atau diatasnya, ATK + 20, MATK + 20.
Jika Tingkat tempat +9 atau diatasnya, ASPD + 2.
Jika Tingkat tempat +12 atau diatasnya, reduce delay after skill -5%.
Jenis : Shield Def : 0
Berat : 80
Syarat Lv : 1
Job : Semua Job

A shield of knights whose curses are perfectly purified.
The shield seems to have regained its original strength, which was hidden by a curse.
_
Increases attack speed (reduces delay after attack by 10%).
ATK + 5%, MATK + 5%.
Reduces damage taken from all properties by 10%.
When receiving damage, has a low chance to recovery 50 SP per second for 5 seconds.
When dealing physical or magical damage, has a low chance to recovery 300 HP per second for 5 seconds.
If refine rate is 7 or higher, ATK + 20, MATK + 20.
If refine rate is 9 or higher, ASPD + 2.
If refine rate is 12 or higher, reduces delay after skill by 5%.
Class: Shield
Defense: 0
Weight: 80
Requires Level: 1
Usable By: All Jobs

Account Bound.
Once Sun Knight was selfless, but over time the thirst for gold turned him into a ruthless robber.
Perhaps this shield will help you and atone for the sins of the ill-fated knight?
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ASPD +10%.
ATK, MATK +5%.
Reduces damage taken from all properties by 10%.
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Has a chance of activate effect for 5 seconds when recieving damage: restore 50 SP every second.
Has a chance of activate effect for 5 seconds when dealing physical or magical damage: restore 300 HP every second.
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[If refine lv +7 or higher]
ATK, MATK +20.
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[If refine lv +9 or higher]
ASPD +2.
-------------
[If refine lv +12 or higher]
Skill delay -5%.
-------------
Class: Shield
Defense: 0
Weight: 80
Required Level: 1
Jobs: All

All

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
bonus bAspdRate,10;
bonus bAtkRate,5;
bonus bMatkRate,5;
bonus2 bSubEle,Ele_All,10;
autobonus2 "{ bonus2 bSPRegenRate,50,1000; }",50,5000;
autobonus "{ bonus2 bHPRegenRate,300,1000; }",50,5000;
.@r = getrefine();
if (.@r>=7) {
   bonus bBaseAtk,20;
   bonus bMatk,20;
}
if (.@r>=9) {
   bonus bAspd,2;
}
if (.@r>=12) {
   bonus bDelayrate,-5;
}
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