Item Details

[1] ( Tip_Of_Thief_Vol2 )

ID 32265  [1]
 [1] Buy Price: 20 zeny Sell Price: 10 zeny Weight: 10 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Right_Accessory + Left_Accessory
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 100 Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

De volta em seu segundo capítulo, os conhecimentos descritos nesse livro contêm ainda mais informações para que os Renegados aprimorem suas técnicas de combate.
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VIT, DES e SOR +5.
Ao investir um ponto em [Graffiti]:
VIT, DES e SOR +5 adicional.
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Ao aprender [Máscara do Infortúnio] nv.3:
Habilita [Ganbantein] nv.1.
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Ao aprender [Máscara da Melancolia] nv.3:
Habilita [Cultivar Planta] nv.2.
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Ao aprender [Máscara da Tolice] nv.3:
Habilita [Gloria Domini] nv.5.
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Ao aprender [Máscara da Ociosidade] nv.3:
Habilita [Visão Real] nv.5.
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Ao aprender [Máscara da Fraqueza] nv.3:
Habilita [Destruidor de Almas] nv.5.
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Ao aprender [Máscara da Vulnerabildade] nv.3:
Habilita [Indulgir] nv.1.
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Tipo: Acessório
DEF: 0 DEFM: 0
Peso: 10
Nível necessário: 100
Classes: Todas

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Berat : 1.


Class:
Position:
Compounds On:
Weight: 0


Class:
Position:
Compounds On:
Weight: 0

All

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
bonus bVit,5;
bonus bDex,5;
bonus bLuk,5;
if (getskilllv("RG_GRAFFITI") == 1) {
   bonus bVit,5;
   bonus bDex,5;
   bonus bLuk,5;
}
if (getskilllv("SC_UNLUCKY") == 3)
   skill "HW_GANBANTEIN",1;
if (getskilllv("SC_IGNORANCE") == 3)
   skill "PA_PRESSURE",5;
if (getskilllv("SC_WEAKNESS") == 3)
   skill "PF_HPCONVERSION",1;
if (getskilllv("SC_ENERVATION") == 3)
   skill "ASC_BREAKER",5;
if (getskilllv("SC_GROOMY") == 3)
   skill "CR_CULTIVATION",2;
if (getskilllv("SC_LAZINESS") == 3)
   skill "SN_SIGHT",5;
Not specified
Not specified

Not specified

Not specified