Item Details

Oceanus Blessing [1] ( Oceanus_Blessing )

ID 450189 Oceanus Blessing [1]
Oceanus Blessing [1] Buy Price: 20 zeny Sell Price: 10 zeny Weight: 60 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Armor
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 100
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 100 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

EXP yang didapatkan dari membunuh monster Fish +10%
------------------------
Jika tingkat tempa +5 atau lebih,
Damage ke monster Fish +20%
Damage ke monster element water +20%
EXP yang didapatkan dari membunuh monster Fish +10%
------------------------
Jika tingkat tempa +7 atau lebih,
Damage ke monster Fish +20%
Damage ke monster element water +20%
Immune Confusion
------------------------
Jenis : Armor
DEF : 100
Berat : 60
Syarat Lv : 100
Job : All Job

Flowing and swaying seaweeds, become one with the sea.

Increase exp gain from fish type monsters by 10%.

When refined to +5 or higher,
increase physical and magical damage to fish type monsters by 20%,
increase physical and magical damage to water property monsters by 20%,
exp gain from fish type monsters increased by 10%.
When refined to +7 or higher,
increase physical and magical damage to fish type monsters by 20%,
increase physical and magical damage to water property monsters by 20%,
prevents confusion.

Type : Armor Defense : 100
Weight : 60
Required level : 100
Class : All

All

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
bonus bUnbreakableArmor;
bonus2 bExpAddRace,RC_Fish,10;
if (.@r>=5) {
   bonus2 bAddRace,RC_Fish,20;
   bonus2 bMagicAddRace,RC_Fish,20;
   bonus2 bExpAddRace,RC_Fish,10;
}
if (.@r>=7) {
   bonus2 bAddRace,RC_Fish,20;
   bonus2 bMagicAddRace,RC_Fish,20;
   bonus2 bResEff,Eff_Confusion,10000;
}
Not specified
Not specified

Not specified

Not specified