Item Details

Engraved Orlean's Gown [1] ( ST_Orleans_Gown )

ID 450191 Engraved Orlean's Gown [1]
Engraved Orlean's Gown [1] Buy Price: zeny Sell Price: 0 zeny Weight: 30 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Armor
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 50
Weapon Level: Not specified Armor Level: 2 Min. Equip Level: 210 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

A uniform said to be worn by a court cook who suffered from extreme myopathy. When he was preaching about cooking, no one could stop him from talking.
Enhanced by Varmund's rune engraving.
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Increases variable casting time by 15%, skill casting can't be interrupted.
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If refine rate is 7 or higher, MATK +50.

If refine rate is 9 or higher, reduces variable casting time by 10%.

If refine rate is 11 or higher, increases neutral and fire property magical damage by 20%.
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Set Bonus:
Engraved Orlean's Gown
Engraved Orlean's Glove

MATK +1% per 3 refine rate of Engraved Orlean's Gown,

When armor refined to +9 or higher,
reduces variable casting time by 10%,

When armor refined to +11 or higher,
increases water, wind and earth property magical damage by 20%,

When armor refined to +13 or higher,
The armor can't be destroyed in battle.
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Class: Armor
Def: 50
Weight: 30
Armor Lv: 2
Req Level: 210
Class: All Jobs

All

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
bonus bVariableCastrate,15;
bonus bNoCastCancel;
if (.@r>=7) {
   bonus bMatk,50;
   if (.@r>=9) {
      bonus bVariableCastrate,-10;
      if (.@r>=11) {
         bonus2 bMagicAtkEle,Ele_Fire,20;
         bonus2 bMagicAtkEle,Ele_Neutral,20;
      }
   }
}
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