Imp Powered Suit [1] ( Imp_Powered_Suit )
ID 450209 |
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Buy Price: 20 zeny | Sell Price: 10 zeny | Weight: 100 | Slots: 1 | ||||||||||||||||||||
Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Armor | |||||||||||||||||||||
Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: 120 | |||||||||||||||||||||
Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 100 | Max. Equip Level: Not specified | |||||||||||||||||||||
Refineable: 1 | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||
Peça superior de uma armadura em exoesqueleto. Consiste em partes mecanizadas ideais para um M.E.C.H.A. MaxHP +10% Powered suits reborn through the latest armor technology. All Not specified
.@r = getrefine(); bonus bMaxHPrate,10; bonus bMaxSPrate,10; if (getskilllv("NC_ARMSCANNON")>=3) bonus bBaseAtk,BaseLevel; if (getskilllv("NC_NEUTRALBARRIER")>=3) bonus bLongAtkRate,70; bonus bDelayrate,-10*getskilllv("NC_PILEBUNKER"); if (.@r>=5) { bonus2 bSkillAtk,"NC_ARMSCANNON",50; bonus2 bSkillAtk,"NC_COLDSLOWER",50; bonus2 bSkillAtk,"NC_FLAMELAUNCHER",50; } if (.@r>=7) { bonus2 bSkillAtk,"NC_ARMSCANNON",50; bonus2 bSkillAtk,"NC_COLDSLOWER",50; bonus2 bSkillAtk,"NC_FLAMELAUNCHER",50; } if (.@r>=10) { bonus bLongAtkRate,15; bonus bUnbreakableArmor; } Not specified Not specified Not specified Not specified |