Item Details

Booster Nindo [2] ( Boost_Nindo )

ID 510002 Booster Nindo [2]
Booster Nindo [2] Buy Price: zeny Sell Price: 0 zeny Weight: 0 Slots: 2
Type: Weapon item. Sub Type: Dagger Gender: Both Locations: Weapon
Attack: 150 Magic Attack: 160 Range: 1 Defense: Not specified
Weapon Level: 4 Armor Level: Not specified Min. Equip Level: 100 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Type: Weapon
Class: Dagger
Attack: 150
Weight: 0
Weapon Level: 4
Requires Level: 100
Usable By: Ninja
MATK + 160
ATK + 3%
Increases Water, Wind, and Fire property magic attack by 3%.
ATK + 2, MATK + 2 per refine level.
ATK + 3, MATK + 3 for every 15 base levels up to base level 180.
If refined to +7 or higher, reduces variable cast time by 1% per level of Ninja Mastery known.
If refined to +9 or higher, increases physical and magical damage to enemies of all sizes by 10%.

When worn with Elemental Booster Set (Robe, Muffler, Shoes, and Earring),
MATK + 20
Reduces after cast delay by 10%.
Flaming Petals, Freezing Spear, Wind Blade increase damage by 2% per 15 base levels up to base level 180.
When using Ninja Aura, increases damage of Flaming Petals, Freezing Spear, Wind Blade by 35% for 60 seconds.

When worn with Ranged Booster Set (Suit, Manteau, Boots, and Brooch),
ATK + 20
Cross Slash cool down reduced by 1 second.
Increases Kunai Explosion Damage by 1% per 15 base levels up to 180 base levels.
When using Ninja Aura, increase Kunai Explosion damage by 20% for 60 seconds.

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Can be dropped: Can be traded: Can be traded with partner: Can be sold to NPC:
Can be placed in the cart: Can be placed in the storage: Can be placed in guild storage: Can be put in a mail:
Can be put in an auction: Delay:
bonus2 bMagicAtkEle,Ele_Fire,3;
bonus2 bMagicAtkEle,Ele_Wind,3;
bonus2 bMagicAtkEle,Ele_Water,3;
bonus bAtkRate,3;
.@r = getrefine();
if (.@r) {
   bonus bBaseAtk,.@r*2;
   bonus bMatk,.@r*2;
}
.@i = min(BaseLevel,180)/15*3;
bonus bBaseAtk,.@i;
bonus bMatk,.@i;
if (.@r>=7) {
   bonus bVariableCastrate,-1*getskilllv("NJ_NINPOU");
}
if (.@r>=9) {
   bonus2 bAddSize,Size_All,10;
   bonus2 bMagicAddSize,Size_All,10;
}
Not specified
Not specified

Not specified