Item Details

Coati Hat [1] ( Quati_Hat )

ID 5537 Coati Hat [1]
Coati Hat [1] Buy Price: 20 zeny Sell Price: 10 zeny Weight: 70 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Upper Headgear
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 2
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 45 Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Um fofinho quati de pelúcia, feito especialmente para se acomodar sobre a sua cabeça, assim como os verdadeiros se acomodam na copa das árvores onde dormem. Costurado à mão pela famosa Dacy, maior criadora de bonecos do reino vizinho, o quati é mais conhecido por ser “primo” dos Fumacentos, e por sua agilidade para escalar.
AGI + 3. Não pode ser aprimorado.
Tipo: Equipamento para a cabeça
Defesa: 2
Equipa em: Topo
Peso: 70
Nível necessário: 45
Classes: Todas

Sebuah topi berbentuk Quati dengan ekor tipisnya yang cantik. kamu bisa mencium aroma hutan yang segar dan alami dari Quati.
AGI + 3, Tidak bisa ditempa.
Jenis : Headgear Tk-Def : 2
Posisi : Upper Berat : 70
Level Persyaratan : 45
Profesi : Semua profesi

A Coati-shaped Hat with a cute thick tail. This hat comes with a fresh forest scent.
Agi +3, Can't be refined.
Class : Headgear
Defense : 2
Location : Upper
Weight : 20
Required Level : 1
Jobs : Every Classes

Account Bound.
A coati-shaped hat with a long tail. Smells like coati.
Agi +3
Class: Headgear
Location: Upper
Defense: 2
Weight: 70
Required Level: 1
Jobs: All

All

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
bonus bAgi,3;
bonus2 bAddRace,RC_Plant,10;
Not specified
Not specified

Not specified