Item Details

Vivatus Fides Two-handed Staff [2] ( Vivatus_F_T_Staff )

ID 640021 Vivatus Fides Two-handed Staff [2]
Vivatus Fides Two-handed Staff [2] Buy Price: zeny Sell Price: 0 zeny Weight: 200 Slots: 2
Type: Weapon item. Sub Type: Two-handed staves Gender: Both Locations: Right_Hand + Left_Hand
Attack: 200 Magic Attack: 340 Range: 1 Defense: Not specified
Weapon Level: 5 Armor Level: Not specified Min. Equip Level: 210 Max. Equip Level: Not specified
Refineable: 1 Gradable: 1 Element: Neutral Classes: Fourth classes.

A two-handed staff reborn with the power of true faith through a purification ritual.
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MATK +340.
Can't be destroyed in battle
Increases Comet damage by 10%.
MATK + 18 per 3 refine rate.

If refine rate is 7 or higher,
increases Comet damage by additional 20%.

If refine rate is 9 or higher,
increases magical damage against all size enemies by 15%.

If refine rate is 11 or higher,
increases Comet damage by additional 25%.

If refine rate is 12 or higher,
increases neutral property magical damage by 15%.
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[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%.
[Grade C] Increases Comet damage by additional 15%.
[Grade B] MATK +7%.
[Grade A] SPL +1 and S.MATK +1 per 3 refine rate.
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Class : Two-handed staff
ATK : 200
Weight : 200
Weapon Lv : 5
Required Level : 210
Class : Arch Mage

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus2 bSkillAtk,"WL_COMET",10;
bonus bMatk,18*(.@r/3);
if (.@r>=7) {
   bonus2 bSkillAtk,"WL_COMET",20;
   if (.@r>=9) {
      bonus2 bMagicAddSize,Size_All,15;
      if (.@r>=11) {
         bonus2 bSkillAtk,"WL_COMET",25;
         if (.@r>=12) {
            bonus2 bMagicAtkEle,Ele_Neutral,15;
         }
      }
   }
}
if (.@g >= ENCHANTGRADE_D) {
   if (.@r>=11) {
      bonus2 bMagicAddEle,Ele_All,15;
   }
}
if (.@g >= ENCHANTGRADE_C) {
   bonus2 bSkillAtk,"WL_COMET",15;
   if (.@g >= ENCHANTGRADE_B) {
      bonus bMatkRate,7;
      if (.@g >= ENCHANTGRADE_A) {
         bonus bSMatk,(.@r/3);
         bonus bSpl,(.@r/3);
      }
   }
}
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