Dimensions Moonlight Huuma Shuriken [2] ( Dimen_SS_Humma )
| ID 650046 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 320 | Slots: 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Type: Weapon item. | Sub Type: Fuuma Shuriken | Gender: Both | Locations: Right_Hand + Left_Hand | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Attack: 370 | Magic Attack: Not specified | Range: 1 | Defense: Not specified | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Weapon Level: 5 | Armor Level: Not specified | Min. Equip Level: 250 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Refineable: 1 | Gradable: 1 | Element: Neutral | Classes: Third classes (no Transcendent-Third or Third-Baby classes)., Fourth classes. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Not specified
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bCritical,5;
bonus2 bSkillAtk,"SS_KAGEGISSEN",15+5*(.@r/3);
bonus bAtkRate,(.@r/2);
bonus bBaseAtk,25*(.@r/2);
if (.@r>=7) {
bonus bCritAtkRate,20;
if (.@r>=9) {
bonus bCRate,5;
bonus bCritical,15;
if (.@r>=11) {
bonus2 bSkillAtk,"SS_KAGEGISSEN",15;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bPAtk,5;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"SS_KAGEGISSEN",15;
if (.@g>=ENCHANTGRADE_B) {
bonus bShortAtkRate,10;
if (.@g>=ENCHANTGRADE_A) {
bonus bPAtk,3*(.@r/2);
}
}
}
}
Script References
getenchantgrade
Command
getenchantgrade
Signature:
Description:
function is called or the specified equipment slot. If nothing is
equipped there, it returns -1.
Valid equipment slots are:
EQI_COMPOUND_ON - Item slot that calls this script (In context of item script) (default)
For a list of others equipment slots see 'getequipid'.
getrefine
Command
getrefine
Signature:
Description:
function is called.
This function is intended for use in item scripts.
bUnbreakableWeapon
Item Bonus
bUnbreakableWeapon
Signature:
Description:
Weapon cannot be damaged/broken by any means
bCritical
Item Bonus
bCritical
Signature:
Description:
Critical + n
bSkillAtk
Item Bonus
bSkillAtk
Signature:
Description:
Increases damage of skill sk by n%
bAtkRate
Item Bonus
bAtkRate
Signature:
Description:
ATK + n% that won't interfere with Damage modifier and SC_EDP (renewal mode only)
bBaseAtk
Item Bonus
bBaseAtk
Signature:
Description:
Basic attack power + n
if
Command
if
Signature:
Description:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Example:
bCritAtkRate
Item Bonus
bCritAtkRate
Signature:
Description:
Increases critical damage by +n%
bCRate
Item Bonus
bCRate
Signature:
Description:
CRate + n
bPAtk
Item Bonus
bPAtk
Signature:
Description:
PAtk + n
bShortAtkRate
Item Bonus
bShortAtkRate
Signature:
Description:
Increases damage of short ranged attacks by n%
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified Not specified
Not specified |
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