Melon Gatling Gun [1] ( Melon_Gatling_Gun )
ID 830006 |
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Buy Price: 20 zeny | Sell Price: 10 zeny | Weight: 250 | Slots: 1 | ||||||||||||||||||||
Type: Weapon item. | Sub Type: Gatling Gun | Gender: Both | Locations: Right_Hand + Left_Hand | |||||||||||||||||||||
Attack: 120 | Magic Attack: Not specified | Range: 9 | Defense: Not specified | |||||||||||||||||||||
Weapon Level: 4 | Armor Level: Not specified | Min. Equip Level: 100 | Max. Equip Level: Not specified | |||||||||||||||||||||
Refineable: 1 | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||
Not specified
.@r = getrefine(); autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",20,5000,BF_WEAPON; autobonus "{ bonus bUseSPrate,-100; bonus2 bSPRegenRate,100,1000; }",10,5000,BF_MAGIC; bonus bAtkRate,10*.@r; bonus bMatkRate,5*.@r; bonus2 bSkillAtk,"RL_R_TRIP",7*(readparam(bAgi)/10); if (readparam(bAgi)>=110) bonus2 bSkillAtk,"RL_R_TRIP",30; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; } Not specified Not specified Not specified |