Monster Details

Deep Sea Witch #20843 ( ILL_ABYSMAL_WITCH )

Monster Animation
Level
205
HP
78,368,745
SP
1
Size
Large
Race
Demon
Element
Dark (Level 3)
Race Groups
Not specified
Elemental Resistances
Neutral: 100%
Water: 100%
Earth: 100%
Fire: 100%
Wind: 100%
Poison: 50% Strong
Holy: 175% Weak
Dark: 0% Strong
Ghost: 100%
Undead: 0% Strong
Experience
Base Exp5,896,412
Job Exp4,143,664
MVP EXP0
Combat Stats
ATK11016 ~ 1853
DEF452
MDEF81
RES0
MRES0
Attributes
STR327
AGI194
VIT173
INT325
DEX201
LUK55
Ranges & Speeds
Attack Range3
Skill Range10
Chase Range12
Walk Speed210
Attack Delay360 ms
Damage Taken10000%

Monster AI Aggressive, change-target melee/chase, cast sensor idle/chase, chase-change target
MVP Flagged as MVP which makes mobs resistant to Coma. Also displays the MVP sign and gives players MVP EXP or MVP items.
Monster Skills
Skill Info Skill ID State Skill Level Rate Cast Time Delay Cancelable Target Condition
AL_TELEPORT In standby 26 1 100.00% 0.0s 0.00 s yes The monster itself When mob is rude attacked
NPC_WIDESILENCE Following target after being attacked 663 1 20.00% 1.0s 20.00 s no The monster itself Unconditional
NPC_WIDESILENCE During attack 663 1 20.00% 0.7s 25.00 s yes The monster itself Unconditional
NPC_WIDEFREEZE Following target after being attacked 664 1 20.00% 1.0s 20.00 s yes The monster itself Unconditional
NPC_WIDEFREEZE During attack 664 1 20.00% 1.0s 20.00 s yes The monster itself Unconditional
NPC_WIDESLEEP Following target after being attacked 668 1 20.00% 0.7s 25.00 s yes The monster itself Unconditional
NPC_WIDESLEEP During attack 668 1 20.00% 0.7s 25.00 s yes The monster itself Unconditional
NPC_DARKTHUNDER Following target after being attacked 341 3 5.00% 1.5s 15.00 s no Current target Unconditional
NPC_DARKTHUNDER During attack 341 3 5.00% 1.5s 15.00 s no Current target Unconditional
NPC_WIDESOULDRAIN Following target after being attacked 680 1 10.00% 0.5s 5.00 s no The monster itself Unconditional
NPC_WIDESOULDRAIN During attack 680 1 10.00% 0.5s 5.00 s no The monster itself Unconditional
WZ_WATERBALL During attack 86 10 30.00% 0.5s 25.00 s no Current target Unconditional
WZ_WATERBALL Following target after being attacked 86 10 30.00% 0.5s 25.00 s no Current target Unconditional
NPC_WIDECURSE Following target after being attacked 677 1 5.00% 0.8s 5.00 s no The monster itself Unconditional
NPC_SUMMONSLAVE During attack 196 1 100.00% 0.7s 10.00 s no The monster itself When number of slaves is less than or equal to the original specified number (3)
NPC_SUMMONSLAVE In standby 196 1 100.00% 0.7s 10.00 s no The monster itself When number of slaves is less than or equal to the original specified number (3)
NPC_WIDECURSE During attack 677 1 5.00% 0.8s 5.00 s no The monster itself Unconditional
NPC_WIDESTUN Following target after being attacked 678 1 20.00% 1.3s 180.00 s yes The monster itself Unconditional
NPC_WIDESTUN During attack 678 1 20.00% 1.3s 180.00 s yes The monster itself Unconditional
NPC_DARKNESSATTACK During attack 190 5 20.00% 0.0s 5.00 s no Current target Unconditional
NPC_DARKNESSATTACK Following target after being attacked 190 5 20.00% 0.0s 5.00 s no Current target Unconditional
WZ_FROSTNOVA Following target after being attacked 88 10 30.00% 1.0s 10.00 s no The monster itself Unconditional
WZ_FROSTNOVA During attack 88 10 30.00% 1.0s 10.00 s no The monster itself Unconditional
NPC_PULSESTRIKE During attack 661 5 20.00% 0.0s 30.00 s yes The monster itself Unconditional
HW_GANBANTEIN During attack 483 1 20.00% 0.0s 5.00 s yes Current target Unconditional
NPC_HELLJUDGEMENT2 Following target after being attacked 768 2 20.00% 0.5s 5.00 s no Current target Unconditional
NPC_HELLJUDGEMENT2 During attack 768 2 20.00% 0.5s 5.00 s no Current target Unconditional
NPC_CLOUD_KILL During attack 739 5 20.00% 0.5s 16.00 s no Current target Unconditional
NPC_DAMAGE_HEAL During attack 753 1 100.00% 1.0s 60.00 s no The monster itself When mob's HP drops to the specified % (10)
NPC_CALLSLAVE In standby 352 1 50.00% 0.0s 30.00 s yes The monster itself Unconditional
Skill Details

Skill Details Explanation

Summons
Deep Sea Sropho
Deep Sea Sropho
Rate:
100.00%
Condition:
When number of slaves is less than or equal to the original specified number
Skill Level:
1
State:
During attack
Cast Time:
0.7s
Delay:
10.0s
Condition Value: 3
Deep Sea Obeaune
Deep Sea Obeaune
Rate:
100.00%
Condition:
When number of slaves is less than or equal to the original specified number
Skill Level:
1
State:
During attack
Cast Time:
0.7s
Delay:
10.0s
Condition Value: 3
Deep Sea Deviace
Deep Sea Deviace
Rate:
100.00%
Condition:
When number of slaves is less than or equal to the original specified number
Skill Level:
1
State:
During attack
Cast Time:
0.7s
Delay:
10.0s
Condition Value: 3
Deep Sea Marse
Deep Sea Marse
Rate:
100.00%
Condition:
When number of slaves is less than or equal to the original specified number
Skill Level:
1
State:
During attack
Cast Time:
0.7s
Delay:
10.0s
Condition Value: 3
Deep Sea Merman
Deep Sea Merman
Rate:
100.00%
Condition:
When number of slaves is less than or equal to the original specified number
Skill Level:
1
State:
During attack
Cast Time:
0.7s
Delay:
10.0s
Condition Value: 3
Deep Sea Sropho
Deep Sea Sropho
Rate:
100.00%
Condition:
When number of slaves is less than or equal to the original specified number
Skill Level:
1
State:
In standby
Cast Time:
0.7s
Delay:
10.0s
Condition Value: 3
Deep Sea Obeaune
Deep Sea Obeaune
Rate:
100.00%
Condition:
When number of slaves is less than or equal to the original specified number
Skill Level:
1
State:
In standby
Cast Time:
0.7s
Delay:
10.0s
Condition Value: 3
Deep Sea Deviace
Deep Sea Deviace
Rate:
100.00%
Condition:
When number of slaves is less than or equal to the original specified number
Skill Level:
1
State:
In standby
Cast Time:
0.7s
Delay:
10.0s
Condition Value: 3
Deep Sea Marse
Deep Sea Marse
Rate:
100.00%
Condition:
When number of slaves is less than or equal to the original specified number
Skill Level:
1
State:
In standby
Cast Time:
0.7s
Delay:
10.0s
Condition Value: 3
Deep Sea Merman
Deep Sea Merman
Rate:
100.00%
Condition:
When number of slaves is less than or equal to the original specified number
Skill Level:
1
State:
In standby
Cast Time:
0.7s
Delay:
10.0s
Condition Value: 3
Map Spawns
No Map Spawns Available
Description

Not specified