Combos de Objetos Listar todo

Combos de Objetos

ID Tamaño del Combo Objetos del Combo Efecto del Combo Acciones
3041 2 bonus2 bSPDrainRate,100,5; Detalles
3042 2 bonus2 bSPDrainRate,100,5; Detalles
3043 2 bonus2 bSPDrainRate,100,5; Detalles
3044 2 bonus2 bSPDrainRate,100,5; Detalles
3045 2 bonus2 bSPDrainRate,100,5; Detalles
3046 2 bonus2 bSPDrainRate,100,5; Detalles
3047 2 bonus2 bSPDrainRate,100,5; Detalles
3048 2 bonus2 bSPDrainRate,100,5; Detalles
3049 2 bonus2 bAddRace,RC_Fish,15; bonus2 bAddEle,Ele_Water,15; Detalles
3050 2 bonus bAllStats,1; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus3 bAutoSpellWhenHit,"WZ_VERMILION",5,5; bonus2 bAddRa... Detalles
3051 2 bonus bAllStats,1; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus3 bAutoSpellWhenHit,"WZ_VERMILION",5,5; bonus2 bAddRa... Detalles
3052 2 bonus bAllStats,1; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus3 bAutoSpellWhenHit,"WZ_VERMILION",5,5; bonus2 bAddRa... Detalles
3053 2 bonus bAllStats,1; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus3 bAutoSpellWhenHit,"WZ_VERMILION",5,5; bonus2 bAddRa... Detalles
3054 2 bonus bHealPower,2; bonus bVariableCastrate,-15; Detalles
3055 2 bonus2 bExpAddRace,RC_All,5; Detalles
3056 2 bonus2 bExpAddRace,RC_All,5; Detalles
3058 2 .@time = 5000 + max(getequiprefinerycnt(EQI_SHOES)-4,0)*1000; autobonus "{ bonus bIgnoreDefRace,RC_All; }",5,.@time,B... Detalles
3059 2 .@head = getequiprefinerycnt(EQI_HEAD_TOP); .@garment = getequiprefinerycnt(EQI_GARMENT); if (.@head >= 10 && .@garme... Detalles
3060 2 if (getequiprefinerycnt(EQI_GARMENT) >= 9) { bonus2 bSubRace,RC_All,3; bonus2 bSubRace,RC_Angel,-3; } Detalles
3061 2 if (getequiprefinerycnt(EQI_GARMENT) >= 9) { bonus2 bSubRace,RC_All,3; bonus2 bSubRace,RC_Angel,-3; } Detalles