Combos de Objetos Listar todo

Combos de Objetos

ID Tamaño del Combo Objetos del Combo Efecto del Combo Acciones
3354 2 bonus bMaxHPrate,10; bonus bDelayrate,-5; Detalles
3355 2 bonus bMaxHPrate,10; bonus bDelayrate,-5; Detalles
3356 2 bonus bAspdRate,10; bonus2 bSubEle,Ele_All,10; Detalles
3357 2 bonus bAspdRate,10; bonus2 bSubEle,Ele_All,10; Detalles
3358 2 bonus bVariableCastrate,-5; bonus bSMatk,2; if (getequiprefinerycnt(EQI_HAND_L) >= 9) { bonus bVariableCastrate,-5; b... Detalles
3359 2 bonus bBaseAtk,50; if (getequiprefinerycnt(EQI_ARMOR) >= 11) { bonus bShortAtkRate,5; bonus bAspdRate,10; } Detalles
3360 2 bonus bBaseAtk,50; if (getequiprefinerycnt(EQI_ARMOR) >= 11) { bonus bShortAtkRate,5; bonus bVariableCastrate,-10; } Detalles
3361 2 bonus bMatk,50; if (getequiprefinerycnt(EQI_ARMOR) >= 11) { bonus2 bMagicAtkEle,Ele_All,5; bonus bVariableCastrate,-1... Detalles
3362 2 bonus bMatk,50; if (getequiprefinerycnt(EQI_ARMOR) >= 11) { bonus2 bMagicAtkEle,Ele_All,5; bonus bAspdRate,10; } Detalles
3363 2 bonus bBaseAtk,50; if (getequiprefinerycnt(EQI_ARMOR) >= 11) { bonus bLongAtkRate,5; bonus bAspdRate,10; } Detalles
3364 2 bonus bBaseAtk,50; if (getequiprefinerycnt(EQI_ARMOR) >= 11) { bonus bLongAtkRate,5; bonus bVariableCastrate,-10; } Detalles
3365 2 bonus bMatk,50; if (getequiprefinerycnt(EQI_ARMOR) >= 11) { bonus bVariableCastrate,-10; bonus bMatkRate,5; } Detalles
3366 2 bonus bBaseAtk,50; if (getequiprefinerycnt(EQI_ARMOR) >= 11) { bonus bAspdRate,10; bonus bAtkRate,5; } Detalles
3367 2 bonus bDelayrate,-15; bonus bAtkRate,7; Detalles
3368 2 bonus bLongAtkRate,5; bonus bShortAtkRate,5; bonus bAtkRate,7; Detalles
3369 2 bonus bVariableCastrate,-15; bonus bAtkRate,7; Detalles
3370 2 bonus bDelayrate,-15; bonus bMatkRate,7; Detalles
3371 2 bonus2 bMagicAtkEle,Ele_All,5; bonus bMatkRate,7; Detalles
3372 2 bonus bVariableCastrate,-15; bonus bMatkRate,7; Detalles
3377 2 autobonus "{ bonus2 bHPRegenRate,400,500; }",10,9500,BF_WEAPON; Detalles