Combos de Objetos Listar todo

Combos de Objetos

ID Tamaño del Combo Objetos del Combo Efecto del Combo Acciones
3571 2 bonus bDelayrate,-70; bonus bSPDrainValue,5; Detalles
3572 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bResEff,Eff_Freeze,10000; autobonus2 "{ bonus2 bResEff,Eff_Crystalize,10... Detalles
3573 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bResEff,Eff_Freeze,10000; autobonus2 "{ bonus2 bResEff,Eff_Crystalize,10... Detalles
3574 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bResEff,Eff_Freeze,10000; autobonus2 "{ bonus2 bResEff,Eff_Crystalize,10... Detalles
3575 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bResEff,Eff_Freeze,10000; autobonus2 "{ bonus2 bResEff,Eff_Crystalize,10... Detalles
3576 2 bonus2 bMagicAtkEle,Ele_Holy,15; bonus2 bResEff,Eff_Freeze,10000; skill "AB_JUDEX",3; Detalles
3577 2 bonus2 bMagicAtkEle,Ele_Holy,5; bonus2 bResEff,Eff_Freeze,10000; skill "AB_JUDEX",1; Detalles
3578 2 .@r = min(10,getequiprefinerycnt(EQI_ARMOR)); bonus2 bMagicAtkEle,Ele_Holy,50; bonus2 bResEff,Eff_Freeze,10000; skill... Detalles
3579 2 .@r = min(10,getequiprefinerycnt(EQI_ARMOR)); bonus2 bMagicAtkEle,Ele_Holy,15; bonus2 bResEff,Eff_Freeze,10000; skill... Detalles
3580 2 .@r = getequiprefinerycnt(EQI_SHOES); skill "AL_HEAL",10; if (BaseLevel >= 100) { bonus bInt,10*.@r; bonus bMdef,10*.... Detalles
3581 2 .@r = getequiprefinerycnt(EQI_SHOES); skill "AL_HEAL",10; if (BaseLevel >= 100) { bonus bMatk,15*.@r; bonus bMdef,10*... Detalles
3582 2 .@r = getequiprefinerycnt(EQI_SHOES); skill "AL_HEAL",10; if (BaseLevel >= 100) { bonus bMatk,15*.@r; bonus bMdef,10*... Detalles
3583 2 .@r = getequiprefinerycnt(EQI_SHOES); skill "AL_HEAL",10; if (BaseLevel >= 100) { bonus bMatk,10*.@r; bonus bMdef,6*.... Detalles
3584 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Detalles
3585 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Detalles
3586 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Detalles
3587 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Detalles
3588 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Detalles
3589 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Detalles
3590 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Detalles